International audienceWe present a new, simple, yet efficient algorithm for triangulating multiply-connected polygons. The algorithm requires sorting only local concave minima (sags). The order in which triangles are created mimics a flooding process of the interior of the polygon. At each stage, the algorithm analyzes the positions and neighborhoods of two vertices only, and possibly checks for active sags, so as to determine which of five possible actions to take. Actions are based on a local decomposition of the polygon into monotonic regions, or gorges. The implementation is extremely simple and numerically robust for a large class of polygons. It has been tested on millions of cases as a pre-processing step of a walkthrough and inspect...
A fundamental algorithmic problem in computer graphics is that of computing a succinct encoding of a...
A fundamental algorithmic problem in computer graphics is that of computing a succinct encoding of a...
AbstractGiven a set of points S in the plane, the Minimum Weight Triangulation (MWT) problem is to f...
International audienceWe present a new, simple, yet efficient algorithm for triangulating multiply-c...
This paper describes two approaches to triangulate a simple polygon. Emphasis is on practical and ea...
This paper considers the topic of efficiently triangulating a simple polygon with emphasis on practi...
Polygons can conveniently represent real world objects. In automatic character recognition, shapes o...
Triangulating a given n-vertex simple polygon means to partition the interior of the polygon into n ...
The Graham scan is a fundamental backtracking technique in computational geometry which was original...
Let P1,…, Pk be pairwise non-intersecting simple polygons with a total of n vertices and s start ver...
We give an algorithm for triangulating n-vertex polygonal regions (with holes) so that no angle in t...
We describe a fixed parameter algorithm for computing the minimum weight triangulation (MWT) of a si...
Decomposing simple polygon into simpler components is one of the basic tasks in computational geomet...
In computer graphics, most polygonal surfaces are rendered via triangles. Rendering a set of triangl...
This paper presents a very simple incremental randomized algorithm for computing the trapezoidal dec...
A fundamental algorithmic problem in computer graphics is that of computing a succinct encoding of a...
A fundamental algorithmic problem in computer graphics is that of computing a succinct encoding of a...
AbstractGiven a set of points S in the plane, the Minimum Weight Triangulation (MWT) problem is to f...
International audienceWe present a new, simple, yet efficient algorithm for triangulating multiply-c...
This paper describes two approaches to triangulate a simple polygon. Emphasis is on practical and ea...
This paper considers the topic of efficiently triangulating a simple polygon with emphasis on practi...
Polygons can conveniently represent real world objects. In automatic character recognition, shapes o...
Triangulating a given n-vertex simple polygon means to partition the interior of the polygon into n ...
The Graham scan is a fundamental backtracking technique in computational geometry which was original...
Let P1,…, Pk be pairwise non-intersecting simple polygons with a total of n vertices and s start ver...
We give an algorithm for triangulating n-vertex polygonal regions (with holes) so that no angle in t...
We describe a fixed parameter algorithm for computing the minimum weight triangulation (MWT) of a si...
Decomposing simple polygon into simpler components is one of the basic tasks in computational geomet...
In computer graphics, most polygonal surfaces are rendered via triangles. Rendering a set of triangl...
This paper presents a very simple incremental randomized algorithm for computing the trapezoidal dec...
A fundamental algorithmic problem in computer graphics is that of computing a succinct encoding of a...
A fundamental algorithmic problem in computer graphics is that of computing a succinct encoding of a...
AbstractGiven a set of points S in the plane, the Minimum Weight Triangulation (MWT) problem is to f...