textThis report describes the architecture and implementation of a memory profiler for 3D graphics applications. The memory profiling is done for parts of the program which runs on the graphics processor and is responsible for rendering the image. The shaders are parsed and every memory instruction is instrumented with additional instruction for profiling. The results are then transferred from the video memory to CPU memory. Profiling is done for a frame and completes in less than three minutes. The report also describes various analyses that can be done using the results obtained from this profiler. The report discusses the design of an analytical cache model that can be used to identify candidate memory buffers suitable for caching among ...
Graphical processing units (GPUs) have gained popularity in recent years due to their efficiency in ...
Highly detailed graphic objects as needed for industrial visualizations and virtual reality applicat...
A well-designed cache system has positive impacts on the 3D real-time rendering engine. As the amoun...
The growing demand of processing power is being satisfied mainly by an increase in the number of hom...
In this paper, we propose a new class of hierarchical depth test which saves memory bandwidth in 3D ...
This paper describes a program profiling and analysis tool called Gleipnir. Gleipnir collects memory...
My work is about performance evaluation of graphics accelerator by 3D scenes rendering. It focuses o...
In multimedia applications, run-time memory management support has to allow real-time memory de/allo...
Traditional graphics hardware architectures implement what we call the push architecture for texture...
AbstractThis paper describes a program profiling and analysis tool called Gleipnir. Gleipnir collect...
Over the past decades, the vast improvement in graphics technology makes graphical applications able...
Embedded and high performance applications often require fine-tuning to improve their performance. T...
Three dimensional (3D) graphics applications have be-come very important workloads running on today’...
AbstractApplication Specific Instruction-set Processors (ASIPs) are a realistic solution for domain-...
Abstract — With increasing interest in sophisticated graphics capabilities in mobile systems, energy...
Graphical processing units (GPUs) have gained popularity in recent years due to their efficiency in ...
Highly detailed graphic objects as needed for industrial visualizations and virtual reality applicat...
A well-designed cache system has positive impacts on the 3D real-time rendering engine. As the amoun...
The growing demand of processing power is being satisfied mainly by an increase in the number of hom...
In this paper, we propose a new class of hierarchical depth test which saves memory bandwidth in 3D ...
This paper describes a program profiling and analysis tool called Gleipnir. Gleipnir collects memory...
My work is about performance evaluation of graphics accelerator by 3D scenes rendering. It focuses o...
In multimedia applications, run-time memory management support has to allow real-time memory de/allo...
Traditional graphics hardware architectures implement what we call the push architecture for texture...
AbstractThis paper describes a program profiling and analysis tool called Gleipnir. Gleipnir collect...
Over the past decades, the vast improvement in graphics technology makes graphical applications able...
Embedded and high performance applications often require fine-tuning to improve their performance. T...
Three dimensional (3D) graphics applications have be-come very important workloads running on today’...
AbstractApplication Specific Instruction-set Processors (ASIPs) are a realistic solution for domain-...
Abstract — With increasing interest in sophisticated graphics capabilities in mobile systems, energy...
Graphical processing units (GPUs) have gained popularity in recent years due to their efficiency in ...
Highly detailed graphic objects as needed for industrial visualizations and virtual reality applicat...
A well-designed cache system has positive impacts on the 3D real-time rendering engine. As the amoun...