A well-designed cache system has positive impacts on the 3D real-time rendering engine. As the amount of visualization data getting larger, the effects become more obvious. They are the base of the 3D real-time rendering engine to smoothly browsing through the data, which is out of the core memory, or from the internet. In this article, a new kind of caches which are based on multi threads and large file are introduced. The memory cache consists of three parts, the rendering cache, the pre-rendering cache and the elimination cache. The rendering cache stores the data that is rendering in the engine; the data that is dispatched according to the position of the view point in the horizontal and vertical directions is stored in the pre-renderin...
In a wide range of scientific fields, 3D datasets production capabilities have widely evolved in rec...
Many programs execution speed suffer from cache misses. These can be reduced on three different leve...
The new generation of commodity graphics cards with significant on-board video memory has become wid...
A major challenge when designing general purpose graphics hardware is to allow efficient access to t...
We propose a novel method for web-based rendering of highly detailed 3D terrains. The proposed metho...
Figure 1: Three example scenes rendered using sample caching. Using caching during walkthrough anima...
International audienceInteractive rendering requires rapid visual feedback. The render cache is a ne...
International audienceInteractive rendering often requires the use of simplified shading algorithms ...
The new generation of commodity graphics cards with significant on-board video memory has become wid...
We present an efficient runtime cache to accelerate the display of procedurally displaced and textur...
Hardware texture mapping is essential for real-time rendering. Unfortunately the memory bandwidth an...
Recently, several external memory techniques have been developed for a wide variety of graphics and ...
We present a novel method for computing cache-oblivious layouts of large meshes that improve the per...
International audienceTechnology evolution gives an easy access to high performance dedicated comput...
Volume rendering methods are widely used for the high-quality visualization of various 3D datasets, ...
In a wide range of scientific fields, 3D datasets production capabilities have widely evolved in rec...
Many programs execution speed suffer from cache misses. These can be reduced on three different leve...
The new generation of commodity graphics cards with significant on-board video memory has become wid...
A major challenge when designing general purpose graphics hardware is to allow efficient access to t...
We propose a novel method for web-based rendering of highly detailed 3D terrains. The proposed metho...
Figure 1: Three example scenes rendered using sample caching. Using caching during walkthrough anima...
International audienceInteractive rendering requires rapid visual feedback. The render cache is a ne...
International audienceInteractive rendering often requires the use of simplified shading algorithms ...
The new generation of commodity graphics cards with significant on-board video memory has become wid...
We present an efficient runtime cache to accelerate the display of procedurally displaced and textur...
Hardware texture mapping is essential for real-time rendering. Unfortunately the memory bandwidth an...
Recently, several external memory techniques have been developed for a wide variety of graphics and ...
We present a novel method for computing cache-oblivious layouts of large meshes that improve the per...
International audienceTechnology evolution gives an easy access to high performance dedicated comput...
Volume rendering methods are widely used for the high-quality visualization of various 3D datasets, ...
In a wide range of scientific fields, 3D datasets production capabilities have widely evolved in rec...
Many programs execution speed suffer from cache misses. These can be reduced on three different leve...
The new generation of commodity graphics cards with significant on-board video memory has become wid...