Three dimensional (3D) graphics applications have be-come very important workloads running on today’s com-puter systems. A cost-effective graphics solution is to perform geometry processing of 3D graphics on the host CPU and have specialized hardware handle the rendering task. In this paper, we analyze microarchitecture and SIMD instruction set enhancements to a RISC superscalar processor for exploiting instruction level parallelism (ILP) in geometry processing for 3D computer graphics. Our results show that 3D geometry processing has inher-ent parallelism. When ignoring cycle time effects, an 8-issue processor can achieve up to 60 % performance im-provement over a 4-issue. However, certain application attributes can hinder the exploitation...
The dataflow supercomputer outperforms the conventional multi-core supercomputers based on CPU/ GPUs...
In order to support a broad dynamic range and a high degree of precision, many of 3D renderings fund...
Journal ArticleUsing parallel computers for computer graphics rendering dates back to the late 1970...
Three dimensional (3D) graphics applications have become very important workloads running on today’s...
Three dimensional (3D)graphics applications is an impor- tant workload running on today ’s computer ...
This thesis describes the analysis, prototype implementation, and VLSI design of a RISC processor wh...
Graphical processing units (GPUs) have recently attracted attention for scientific applications such...
On recent PC graphics cards, fully programmable parallel geometry and pixel units are available prov...
As parallel computing resources have been too expensive for most of the CAGD community, efficient im...
This diploma shows how to solve a compute-intensive problem using a graphics processing unit. Curre...
Heterogeneous processors, consisting of CPU cores and an integrated GPU on the same die, are current...
Graphical Processing Units (GPUs) have recently attracted attention for certain scientific simulatio...
To design objects or entire scenes in real time with free-form surfaces makes a shifting process to ...
3D Graphic Rendering has been used to express realistic, 3-dimensional, and emphasized effects in th...
3D graphic accelerators are often limited by their floating-point performance. A Graphic Processing ...
The dataflow supercomputer outperforms the conventional multi-core supercomputers based on CPU/ GPUs...
In order to support a broad dynamic range and a high degree of precision, many of 3D renderings fund...
Journal ArticleUsing parallel computers for computer graphics rendering dates back to the late 1970...
Three dimensional (3D) graphics applications have become very important workloads running on today’s...
Three dimensional (3D)graphics applications is an impor- tant workload running on today ’s computer ...
This thesis describes the analysis, prototype implementation, and VLSI design of a RISC processor wh...
Graphical processing units (GPUs) have recently attracted attention for scientific applications such...
On recent PC graphics cards, fully programmable parallel geometry and pixel units are available prov...
As parallel computing resources have been too expensive for most of the CAGD community, efficient im...
This diploma shows how to solve a compute-intensive problem using a graphics processing unit. Curre...
Heterogeneous processors, consisting of CPU cores and an integrated GPU on the same die, are current...
Graphical Processing Units (GPUs) have recently attracted attention for certain scientific simulatio...
To design objects or entire scenes in real time with free-form surfaces makes a shifting process to ...
3D Graphic Rendering has been used to express realistic, 3-dimensional, and emphasized effects in th...
3D graphic accelerators are often limited by their floating-point performance. A Graphic Processing ...
The dataflow supercomputer outperforms the conventional multi-core supercomputers based on CPU/ GPUs...
In order to support a broad dynamic range and a high degree of precision, many of 3D renderings fund...
Journal ArticleUsing parallel computers for computer graphics rendering dates back to the late 1970...