In this report we present two appraoches for synthesis of real-time systems with a minimal number of application specific integrated circuits (ASICs) while still meeting the required performance constraints. One approach starts with a single process description which can be easily compiled into a software implementation for any standard processor. If this software implementation does not satisfy the required performance, descriptions of the performance-critical parts are extracted out and implemented as ASICs. The other approach starts with a description written as multiple processes communicating through global signals. The description can be naturally mapped to a hardware-only implementation in which each process is implemented as one ASI...
Abstract — Current technology allows designers to implement complete embedded computing systems on a...
As the complexity of synchronous circuits grows, problems such as power consumption, thermal dissipa...
International audienceThis paper aims at a theory for hardware/software codesign. We approach this g...
This thesis presents a cosynthesis tool designed to target single IC platforms containing both uncom...
Many high-performance embedded real-time systems are today implemented heterogeneously, with some pa...
As the complexity of system design increases, use of pre-designed components, such as generalpurpose...
Abstract- This paper introduces the first hardwarekoftware co-synthesis algorithm that optimizes the...
We present a software oriented approach to hardware/software codesign by applying traditional compil...
This paper presents the main co-design concepts of distributed embedded hardware/software systems th...
Distributed embedded real-time systems are rapidly increasing in complexity, and the development is ...
Remarkable features of digital systems are complexity and variety of subsystems. Computer based embe...
The development of application-specific instruction -set processors (ASIP) is currently the exclusiv...
Reducing both cost and time-to-market while increasing performance, resource utilization, and reliab...
Software synthesis is a new approach which focuses on the support of embedded systems without the us...
Codesign is a joint development of hardware and software components to obtain a complete system desi...
Abstract — Current technology allows designers to implement complete embedded computing systems on a...
As the complexity of synchronous circuits grows, problems such as power consumption, thermal dissipa...
International audienceThis paper aims at a theory for hardware/software codesign. We approach this g...
This thesis presents a cosynthesis tool designed to target single IC platforms containing both uncom...
Many high-performance embedded real-time systems are today implemented heterogeneously, with some pa...
As the complexity of system design increases, use of pre-designed components, such as generalpurpose...
Abstract- This paper introduces the first hardwarekoftware co-synthesis algorithm that optimizes the...
We present a software oriented approach to hardware/software codesign by applying traditional compil...
This paper presents the main co-design concepts of distributed embedded hardware/software systems th...
Distributed embedded real-time systems are rapidly increasing in complexity, and the development is ...
Remarkable features of digital systems are complexity and variety of subsystems. Computer based embe...
The development of application-specific instruction -set processors (ASIP) is currently the exclusiv...
Reducing both cost and time-to-market while increasing performance, resource utilization, and reliab...
Software synthesis is a new approach which focuses on the support of embedded systems without the us...
Codesign is a joint development of hardware and software components to obtain a complete system desi...
Abstract — Current technology allows designers to implement complete embedded computing systems on a...
As the complexity of synchronous circuits grows, problems such as power consumption, thermal dissipa...
International audienceThis paper aims at a theory for hardware/software codesign. We approach this g...