International audienceThis paper aims at a theory for hardware/software codesign. We approach this goal by investigating system design according to the allocation principle which is a systems engineering approach to mixed hardware/software systems design. The associated process steps are system-level design including partitioning and communication synthesis by channel mapping and binding. A strengthened system-level design and synthesis process makes codesign with delayed technology dependent partitioning possible. In addition we investigate possibilities for automating these processes by tool suppor
Basic arguments are described to create a unified CoDesign environment. A unique feature is the use ...
This paper presents a methodology and a supporting framework for the design of systems composed of h...
This paper deals with linking system-level design tools with existing hardware design and synthesis ...
Codesign is a joint development of hardware and software components to obtain a complete system desi...
This paper presents the main co-design concepts of distributed embedded hardware/software systems th...
Increasingly, modern electronic systems are required to be mixed hardware/software systems. Traditio...
The thesis provides a new approach to the codesign of digital systems. Complex systems tend to have ...
Many high-performance embedded real-time systems are today implemented heterogeneously, with some pa...
This paper presents the underlying methodology of Cosmos: an interactive approach for hardware/softw...
The architecture of systems tailored for a specific application frequently requires cooperation amon...
We present a software oriented approach to hardware/software codesign by applying traditional compil...
The current state of the art technology in integrated circuits allows the incorporation of multiple ...
This paper addresses fundamental aspects of system modelling and partitioning algorithms in the area...
Abstract:- This study addresses a new approach to the Hardware/Software partitioning problem focused...
design space exploration, hardware-software codesign, design methodology management, design flow man...
Basic arguments are described to create a unified CoDesign environment. A unique feature is the use ...
This paper presents a methodology and a supporting framework for the design of systems composed of h...
This paper deals with linking system-level design tools with existing hardware design and synthesis ...
Codesign is a joint development of hardware and software components to obtain a complete system desi...
This paper presents the main co-design concepts of distributed embedded hardware/software systems th...
Increasingly, modern electronic systems are required to be mixed hardware/software systems. Traditio...
The thesis provides a new approach to the codesign of digital systems. Complex systems tend to have ...
Many high-performance embedded real-time systems are today implemented heterogeneously, with some pa...
This paper presents the underlying methodology of Cosmos: an interactive approach for hardware/softw...
The architecture of systems tailored for a specific application frequently requires cooperation amon...
We present a software oriented approach to hardware/software codesign by applying traditional compil...
The current state of the art technology in integrated circuits allows the incorporation of multiple ...
This paper addresses fundamental aspects of system modelling and partitioning algorithms in the area...
Abstract:- This study addresses a new approach to the Hardware/Software partitioning problem focused...
design space exploration, hardware-software codesign, design methodology management, design flow man...
Basic arguments are described to create a unified CoDesign environment. A unique feature is the use ...
This paper presents a methodology and a supporting framework for the design of systems composed of h...
This paper deals with linking system-level design tools with existing hardware design and synthesis ...