This study demonstrates a supplementary classroom technology using an Augmented Reality (AR) application to enhance students in learning Genetics at Junior High School in Thailand. The tool provides visual cards of concepts about Genetics with multiple AR markers (cards). An interactive experience provides students a multiple-choice format to respond to different cases (questions). Using a purposive sampling technique, sixty students from the 9th grade compared and selected AR markers to generate an animated two-dimensional graphic with sound feedback. In addition, the students’ learning scores were compared among the groups of different analytical thinking abilities who used single and multiple AR markers. The results found the potential o...
This paper considers the potential of Augmented Reality (AR) in schools focusing on learning about m...
This paper considers the potential of Augmented Reality (AR) in schools focusing on learning about m...
Abstract Augmented reality (AR) is currently considered as having potential for pedagogical applicat...
This study demonstrates a supplementary classroom technology using an Augmented Reality (AR) applica...
This study aimed to describe the use of media Augmented Reality (AR) to improve learning interest in...
Technological advances enable the use of innovative learning tools for education. This paper discuss...
Technology in education can influence students to learn actively and can motivate them, leading to a...
Augmented Reality provides an interactive experience by imposing virtual objects over real world env...
The aim of this research was to study the Learning Process of Scientific Imagineering by Augmented R...
The aim of this research was to study the Learning Process of Scientific Imagineering by Augmented R...
Executive Summary This paper aims to explore the development and innovative uses of Augmented Rea...
This paper considers the potential of Augmented Reality (AR) in schools focusing on learning about m...
Abstract—This study aims to determine the benefits and limitations of AR applications in computer ha...
Augmented Reality (AR) is one of the latest technology that has grown significantly due to its effec...
This paper considers the potential of Augmented Reality (AR) in schools focusing on learning about m...
This paper considers the potential of Augmented Reality (AR) in schools focusing on learning about m...
This paper considers the potential of Augmented Reality (AR) in schools focusing on learning about m...
Abstract Augmented reality (AR) is currently considered as having potential for pedagogical applicat...
This study demonstrates a supplementary classroom technology using an Augmented Reality (AR) applica...
This study aimed to describe the use of media Augmented Reality (AR) to improve learning interest in...
Technological advances enable the use of innovative learning tools for education. This paper discuss...
Technology in education can influence students to learn actively and can motivate them, leading to a...
Augmented Reality provides an interactive experience by imposing virtual objects over real world env...
The aim of this research was to study the Learning Process of Scientific Imagineering by Augmented R...
The aim of this research was to study the Learning Process of Scientific Imagineering by Augmented R...
Executive Summary This paper aims to explore the development and innovative uses of Augmented Rea...
This paper considers the potential of Augmented Reality (AR) in schools focusing on learning about m...
Abstract—This study aims to determine the benefits and limitations of AR applications in computer ha...
Augmented Reality (AR) is one of the latest technology that has grown significantly due to its effec...
This paper considers the potential of Augmented Reality (AR) in schools focusing on learning about m...
This paper considers the potential of Augmented Reality (AR) in schools focusing on learning about m...
This paper considers the potential of Augmented Reality (AR) in schools focusing on learning about m...
Abstract Augmented reality (AR) is currently considered as having potential for pedagogical applicat...