The purpose of this study was to investigate language learning through the use of interactive games. A research synthesis was considered to be the most effective method as it was our intention to explore the research available on language learning and gaming. Although various studies have investigated the employment of interactive games in language learning, this field of research is still in its infancy. We juxtaposed neural correlates of language learning with that of interactive gaming and the findings indicated that there are both similarities and differences in the brain structures activated by gaming and those that are activated by language learning. Furthermore, we set out to investigate the employment of interactive games in the lan...
This article presents the reality of using language games in EFL primary classrooms and further inve...
Thesis (M. Ed.)--University of Melbourne, 2006Recent studies in Second Language Acquisition (SLA) ha...
This synthesis dives into the world of digital games, how games can benefit language development and...
The purpose of this study was to investigate language learning through the use of interactive games....
With this survey paper we have contrasted and summarized research on digital games and language lear...
This study aims to look at the impact of games on second language learning. It will focus on the ped...
This thesis investigated why games are a helpful tool in the teaching classroom and what methods cou...
This thesis is a study on how Norwegian lower secondary students experience engagement and language ...
The purpose of this paper was to review research within the field of digital games and language lear...
Considerable changes have occurred in language learning with the introduction of gameful approaches ...
Cultural scripts enable speakers to articulate values, practices, and norms that are specific to a c...
Gaming can aid in language learning, and this thesis researches the current pedagogical beliefs and ...
Educational games significantly support classroom learning and promote social interaction among peer...
In this paper we explore the potential of serious games for foreign language learning. Serious games...
New technologies including digital game-based language learning have increasingly received attention...
This article presents the reality of using language games in EFL primary classrooms and further inve...
Thesis (M. Ed.)--University of Melbourne, 2006Recent studies in Second Language Acquisition (SLA) ha...
This synthesis dives into the world of digital games, how games can benefit language development and...
The purpose of this study was to investigate language learning through the use of interactive games....
With this survey paper we have contrasted and summarized research on digital games and language lear...
This study aims to look at the impact of games on second language learning. It will focus on the ped...
This thesis investigated why games are a helpful tool in the teaching classroom and what methods cou...
This thesis is a study on how Norwegian lower secondary students experience engagement and language ...
The purpose of this paper was to review research within the field of digital games and language lear...
Considerable changes have occurred in language learning with the introduction of gameful approaches ...
Cultural scripts enable speakers to articulate values, practices, and norms that are specific to a c...
Gaming can aid in language learning, and this thesis researches the current pedagogical beliefs and ...
Educational games significantly support classroom learning and promote social interaction among peer...
In this paper we explore the potential of serious games for foreign language learning. Serious games...
New technologies including digital game-based language learning have increasingly received attention...
This article presents the reality of using language games in EFL primary classrooms and further inve...
Thesis (M. Ed.)--University of Melbourne, 2006Recent studies in Second Language Acquisition (SLA) ha...
This synthesis dives into the world of digital games, how games can benefit language development and...