The rapid developments of new communication technologies have facilitated the popularization of digital games, which has translated into an exponential growth of the game industry in the last decades. The ubiquitous presence of digital games has resulted in an expansion of the applications of these games from mere entertainment purposes to a great variety of serious purposes. In this edited volume, we narrow the scope of attention by focusing on what game theorist Ian Bogost has called "persuasive games", that is, gaming practices that combine the dissemination of information with attempts to engage players in particular attitudes and behaviors. This volume offers a multifaceted reflection on persuasive gaming, that is, on the process of th...
Games are increasingly used for purposes that stretch be-yond their primary strength as medium for e...
Games are increasingly used for purposes that stretch beyond their primary strength as medium for en...
Games are increasingly used for purposes that stretch be-yond their primary strength as medium for e...
This chapter offers a multifaceted reflection on persuasive gaming divided into three pillars: persu...
This chapter offers a multifaceted reflection on persuasive gaming divided into three pillars: persu...
This chapter offers a multifaceted reflection on persuasive gaming divided into three pillars: persu...
The academic study of persuasion through digital games started from a game-centric approach by tryi...
Persuasive attitude changing games are a growing genre and a powerful tool when wanting to reach out...
The evolution of the game industry and changes in the advertising landscape in recent years have led...
textabstractUsing behavioral scientist B. J. Fogg’s conceptual framework on the role computer techno...
The use of video games for advertising purposes is persuasive communication which directly involves ...
Games are increasingly used for purposes that stretch be-yond their primary strength as medium for e...
Games are increasingly used for purposes that stretch be-yond their primary strength as medium for e...
Persuasive games are a relatively new phenomenon, and hold promise as effective vehicles for persuas...
Games are increasingly used for purposes that stretch beyond their primary strength as medium for en...
Games are increasingly used for purposes that stretch be-yond their primary strength as medium for e...
Games are increasingly used for purposes that stretch beyond their primary strength as medium for en...
Games are increasingly used for purposes that stretch be-yond their primary strength as medium for e...
This chapter offers a multifaceted reflection on persuasive gaming divided into three pillars: persu...
This chapter offers a multifaceted reflection on persuasive gaming divided into three pillars: persu...
This chapter offers a multifaceted reflection on persuasive gaming divided into three pillars: persu...
The academic study of persuasion through digital games started from a game-centric approach by tryi...
Persuasive attitude changing games are a growing genre and a powerful tool when wanting to reach out...
The evolution of the game industry and changes in the advertising landscape in recent years have led...
textabstractUsing behavioral scientist B. J. Fogg’s conceptual framework on the role computer techno...
The use of video games for advertising purposes is persuasive communication which directly involves ...
Games are increasingly used for purposes that stretch be-yond their primary strength as medium for e...
Games are increasingly used for purposes that stretch be-yond their primary strength as medium for e...
Persuasive games are a relatively new phenomenon, and hold promise as effective vehicles for persuas...
Games are increasingly used for purposes that stretch beyond their primary strength as medium for en...
Games are increasingly used for purposes that stretch be-yond their primary strength as medium for e...
Games are increasingly used for purposes that stretch beyond their primary strength as medium for en...
Games are increasingly used for purposes that stretch be-yond their primary strength as medium for e...