The use of video games for advertising purposes is persuasive communication which directly involves the recipient in the construction of an argument. This form is becoming increasingly common, and the present article explores the phenomenon of game-based advertising. We begin by discussing the increased reliance on participatory and digital rhetoric. We then proceed to examine game-based persuasion in light of rhetorical theory, and we propose an analytical model for such games which is applied to three sample games. The analytical model takes into account the degree to which the game makes a self-contained argument, the degree to which the product or service is integrated into the game, and whether the game goal and learning goal overlap. ...
The academic study of persuasion through digital games started from a game-centric approach by tryi...
Games are increasingly used for purposes that stretch be-yond their primary strength as medium for e...
Games are increasingly used for purposes that stretch be-yond their primary strength as medium for e...
The evolution of the game industry and changes in the advertising landscape in recent years have led...
Abstract. Serious Games is an emerging technology which can be used in a learning environment. This ...
Historically, advertisers and marketers were early to recognize and harness the power of play. For y...
Since the publication of Ian Bogost's two first books (2006, 2007), procedural rhetoric has been the...
The rapid developments of new communication technologies have facilitated the popularization of digi...
Can digital games be used for persuasion? The results of studies that have tried to validate the per...
Can digital games be used for persuasion? The results of studies that have tried to validate the per...
Studies into the effects of persuasive games - games designed to change players' attitudes - have no...
textabstractUsing behavioral scientist B. J. Fogg’s conceptual framework on the role computer techno...
The greatest threat to the success of serious games is inattention to the quality of the player expe...
How much influence do videogames have on the people who play them? While this topic is usually addre...
Games as a form of communication have been examined by academics in the fields of game studies, narr...
The academic study of persuasion through digital games started from a game-centric approach by tryi...
Games are increasingly used for purposes that stretch be-yond their primary strength as medium for e...
Games are increasingly used for purposes that stretch be-yond their primary strength as medium for e...
The evolution of the game industry and changes in the advertising landscape in recent years have led...
Abstract. Serious Games is an emerging technology which can be used in a learning environment. This ...
Historically, advertisers and marketers were early to recognize and harness the power of play. For y...
Since the publication of Ian Bogost's two first books (2006, 2007), procedural rhetoric has been the...
The rapid developments of new communication technologies have facilitated the popularization of digi...
Can digital games be used for persuasion? The results of studies that have tried to validate the per...
Can digital games be used for persuasion? The results of studies that have tried to validate the per...
Studies into the effects of persuasive games - games designed to change players' attitudes - have no...
textabstractUsing behavioral scientist B. J. Fogg’s conceptual framework on the role computer techno...
The greatest threat to the success of serious games is inattention to the quality of the player expe...
How much influence do videogames have on the people who play them? While this topic is usually addre...
Games as a form of communication have been examined by academics in the fields of game studies, narr...
The academic study of persuasion through digital games started from a game-centric approach by tryi...
Games are increasingly used for purposes that stretch be-yond their primary strength as medium for e...
Games are increasingly used for purposes that stretch be-yond their primary strength as medium for e...