This thesis deals with design and implementation of a simple strategic game using OpenGL, whose game logic is realized by the graphics card and rendering is realized by the graphics card in one shader. It also contains introduction to OpenGL, overview of techniques used for generating procedural textures and overview of rendering methods based on Ray Casting
This master's thesis deals with the creation of visual effects in 3D graphics applications. Renderin...
Upodabljanje v teksturo je zelo uporabna metoda v računalniški grafiki. Priljubljena je predvsem v p...
The purpose of this thesis is to document the development of the graphics part of an extremely plugg...
In the area of consumer computer graphic was a major turning point in the development of graphics an...
This thesis deals with the interactive computer graphics on programmable hardware. The usage of shad...
OpenGL is mostly used in video games, computer aided designs, virtual reality, flight simulations or...
The work is focused on computer graphics and game developing. It describes physical model of a car b...
The goal of this thesis is to create a custom game with an AI opponent. The theoretical part of the ...
Focus of this master's thesis is a study of modern techniques in computer graphics and designing and...
This Bachelor's thesis describe implementation of simple 3D game by OpenGL. The attention is paid to...
Abstract The introduction of programmable graphics hardware opened a door to a new era of real-time ...
This thesis is about defining visual style for a procedurally generated game world and different m...
My bachelor's thesis is about vertex and pixel shaders. It is engaged in evolution, funcionality and...
Today’s 3D video games boast of massive game worlds. Responsible for this are a huge group of 3D art...
Over the last decade, the game development industry is seeing significant growth in the number of ga...
This master's thesis deals with the creation of visual effects in 3D graphics applications. Renderin...
Upodabljanje v teksturo je zelo uporabna metoda v računalniški grafiki. Priljubljena je predvsem v p...
The purpose of this thesis is to document the development of the graphics part of an extremely plugg...
In the area of consumer computer graphic was a major turning point in the development of graphics an...
This thesis deals with the interactive computer graphics on programmable hardware. The usage of shad...
OpenGL is mostly used in video games, computer aided designs, virtual reality, flight simulations or...
The work is focused on computer graphics and game developing. It describes physical model of a car b...
The goal of this thesis is to create a custom game with an AI opponent. The theoretical part of the ...
Focus of this master's thesis is a study of modern techniques in computer graphics and designing and...
This Bachelor's thesis describe implementation of simple 3D game by OpenGL. The attention is paid to...
Abstract The introduction of programmable graphics hardware opened a door to a new era of real-time ...
This thesis is about defining visual style for a procedurally generated game world and different m...
My bachelor's thesis is about vertex and pixel shaders. It is engaged in evolution, funcionality and...
Today’s 3D video games boast of massive game worlds. Responsible for this are a huge group of 3D art...
Over the last decade, the game development industry is seeing significant growth in the number of ga...
This master's thesis deals with the creation of visual effects in 3D graphics applications. Renderin...
Upodabljanje v teksturo je zelo uporabna metoda v računalniški grafiki. Priljubljena je predvsem v p...
The purpose of this thesis is to document the development of the graphics part of an extremely plugg...