The purpose of this work is to analyze current options in using computer games and its elements for improvement of the firm. This work proposes term and its definition, that covers all the possible options of implementing games and its elements in to the business. The following part addresses all the elements, describing individual elements and its fundamental principles. The last part of this work is a proposal of possible implementation of these methods into the educational processes at the University of Economics in Prague
AbstractThe article describes the effect of using computer games in education process and has a impo...
The concept and purpose of business games in knowledge society is theoretically disclosed in the pre...
A business game as a pedagogical means of humanizing education and an active form of education, whic...
Práce je zaměřena na gamifikaci a její využití ke zlepšení funkce podniku. Cílem práce je seznámit č...
The study addresses gamification and the implementation of gamification in a company with the goal t...
A specific feature of the modern educational services market is a high degree of global competition....
The aim of the study is to develop the concept of the use of business games in the master’s program ...
Cilj ovog rada je pregled metoda gemifikacije u kontekstu poslovanja i usporedba dosadašnjih znanstv...
Cilj ovog rada je pregled metoda gemifikacije u kontekstu poslovanja i usporedba dosadašnjih znanstv...
In article are investigated game practicians and mechanisms in the context of business activity. The...
Information technologies play an important role in designing new ways of teaching, and, at the same ...
This diploma work examines certain aspects of using games as a tool for adult training and developme...
The theme of this thesis is to create a business plan for emerging e-business with computer games. T...
The thesis is concerned with game, its qualities, categories, benefits and is primarily focused on p...
The purpose of this paper is to present a set of guidelines for the future development of business g...
AbstractThe article describes the effect of using computer games in education process and has a impo...
The concept and purpose of business games in knowledge society is theoretically disclosed in the pre...
A business game as a pedagogical means of humanizing education and an active form of education, whic...
Práce je zaměřena na gamifikaci a její využití ke zlepšení funkce podniku. Cílem práce je seznámit č...
The study addresses gamification and the implementation of gamification in a company with the goal t...
A specific feature of the modern educational services market is a high degree of global competition....
The aim of the study is to develop the concept of the use of business games in the master’s program ...
Cilj ovog rada je pregled metoda gemifikacije u kontekstu poslovanja i usporedba dosadašnjih znanstv...
Cilj ovog rada je pregled metoda gemifikacije u kontekstu poslovanja i usporedba dosadašnjih znanstv...
In article are investigated game practicians and mechanisms in the context of business activity. The...
Information technologies play an important role in designing new ways of teaching, and, at the same ...
This diploma work examines certain aspects of using games as a tool for adult training and developme...
The theme of this thesis is to create a business plan for emerging e-business with computer games. T...
The thesis is concerned with game, its qualities, categories, benefits and is primarily focused on p...
The purpose of this paper is to present a set of guidelines for the future development of business g...
AbstractThe article describes the effect of using computer games in education process and has a impo...
The concept and purpose of business games in knowledge society is theoretically disclosed in the pre...
A business game as a pedagogical means of humanizing education and an active form of education, whic...