In this thesis a new image-based texturing method has been developed. This new method allows users to synthesize tiled textures that can be mapped to any quadrilateral mesh without discontinuity or singularity. An interface has been developed that allows user control over out put textures. Three methods have been included in the interface to create a periodic looking texture for 3D models and two methods have been developed to create wallpaper images (repeating textures on a 2D surface). Using these texturing methods, texturing problems are simplified, and more time can be spent solving artistic problems
In visualization problems, surface shape is often a piece of data that must be shown effectively. On...
Due to the numerous applications, textures reserve significant interest in many scientific fields. S...
This thesis deals with the automatic generation of texture tiles based on a given two-dimensional te...
This thesis work presents a simple and practical technique for seamlessly texturing quadrilateral me...
We present a simple and practical technique for seamlessly texturing quadrilateral meshes. Using our...
This thesis explores synthesis by example as a paradigm for rendering real-world phenomena. In parti...
Over the last years, several techniques have been demonstrated that rely on tile-based methods. A lo...
Textures have been used in various applications, such as carpet quality control, region recognition ...
Large textures that can provide realistic details are widely used in modeling, gaming, art design, e...
This paper discusses the use of Wang Tiles for image and texture generation as originally presented ...
Textures are a integral part of Computer Graphics, and creating realistic textures is a challenging ...
This copy of the thesis has been supplied on condition that anyone who consults it is understood to ...
Texture synthesis is a core process in Computer Graphics and design. It is used extensively in a wid...
International audienceThis paper presents an analytical extension of texture synthesis techniques ba...
International audienceRecent years have witnessed significant progress in example-based texture synt...
In visualization problems, surface shape is often a piece of data that must be shown effectively. On...
Due to the numerous applications, textures reserve significant interest in many scientific fields. S...
This thesis deals with the automatic generation of texture tiles based on a given two-dimensional te...
This thesis work presents a simple and practical technique for seamlessly texturing quadrilateral me...
We present a simple and practical technique for seamlessly texturing quadrilateral meshes. Using our...
This thesis explores synthesis by example as a paradigm for rendering real-world phenomena. In parti...
Over the last years, several techniques have been demonstrated that rely on tile-based methods. A lo...
Textures have been used in various applications, such as carpet quality control, region recognition ...
Large textures that can provide realistic details are widely used in modeling, gaming, art design, e...
This paper discusses the use of Wang Tiles for image and texture generation as originally presented ...
Textures are a integral part of Computer Graphics, and creating realistic textures is a challenging ...
This copy of the thesis has been supplied on condition that anyone who consults it is understood to ...
Texture synthesis is a core process in Computer Graphics and design. It is used extensively in a wid...
International audienceThis paper presents an analytical extension of texture synthesis techniques ba...
International audienceRecent years have witnessed significant progress in example-based texture synt...
In visualization problems, surface shape is often a piece of data that must be shown effectively. On...
Due to the numerous applications, textures reserve significant interest in many scientific fields. S...
This thesis deals with the automatic generation of texture tiles based on a given two-dimensional te...