Suppose that an m-simplex is partitioned into n convex regions having disjoint interiors and distinct labels, and we may learn the label of any point by querying it. The learning objective is to know, for any point in the simplex, a label that occurs within some distance ε from that point. We present two algorithms for this task: Constant-Dimension Generalised Binary Search (CD-GBS), which for constant m uses poly(n,log(1ε)) queries, and Constant-Region Generalised Binary Search (CR-GBS), which uses CD-GBS as a subroutine and for constant n uses poly(m,log(1ε)) queries. We show via Kakutani’s fixed-point theorem that these algorithms provide bounds on the best-response query complexity of computing approximate well-supported equili...
Many computational problems in game theory, such as finding Nash equilibria, are algorithmically har...
By proving that the problem of computing a 1=n(1)-approximate Nash equilibrium remains PPAD-complete...
We present algorithmic applications of an approximate version of Caratheodory's theorem. The theorem...
Suppose that an m-simplex is partitioned into n convex regions having disjoint interiors and distinc...
A recent body of experimental literature has studied empirical game-theoretical analysis, in which w...
Computing solution concepts in games is an important endeavor in the field of algorithmic game theor...
We present algorithmic applications of an approximate version of Caratheodory's theorem. The theorem...
We develop an efficient algorithm for computing pure strategy Nash equilibria that satisfy various c...
AbstractWe present new algorithms for determining optimal strategies for two-player games with proba...
International audienceIn the polytope membership problem, a convex polytope K in R^d is given, and t...
In the first-order query model for zero-sum $K\times K$ matrix games, players observe the expected p...
Query complexity is a very widespread and recurring theme in the analysis of algorithms and computat...
We systematically study the query complexity of learning geodesically convex halfspaces on graphs. G...
We examine the task of locating a target region among those induced by intersections of n halfspaces...
We develop a quasi-polynomial time Las Vegas algorithm for approximating Nash equilibria in polymatr...
Many computational problems in game theory, such as finding Nash equilibria, are algorithmically har...
By proving that the problem of computing a 1=n(1)-approximate Nash equilibrium remains PPAD-complete...
We present algorithmic applications of an approximate version of Caratheodory's theorem. The theorem...
Suppose that an m-simplex is partitioned into n convex regions having disjoint interiors and distinc...
A recent body of experimental literature has studied empirical game-theoretical analysis, in which w...
Computing solution concepts in games is an important endeavor in the field of algorithmic game theor...
We present algorithmic applications of an approximate version of Caratheodory's theorem. The theorem...
We develop an efficient algorithm for computing pure strategy Nash equilibria that satisfy various c...
AbstractWe present new algorithms for determining optimal strategies for two-player games with proba...
International audienceIn the polytope membership problem, a convex polytope K in R^d is given, and t...
In the first-order query model for zero-sum $K\times K$ matrix games, players observe the expected p...
Query complexity is a very widespread and recurring theme in the analysis of algorithms and computat...
We systematically study the query complexity of learning geodesically convex halfspaces on graphs. G...
We examine the task of locating a target region among those induced by intersections of n halfspaces...
We develop a quasi-polynomial time Las Vegas algorithm for approximating Nash equilibria in polymatr...
Many computational problems in game theory, such as finding Nash equilibria, are algorithmically har...
By proving that the problem of computing a 1=n(1)-approximate Nash equilibrium remains PPAD-complete...
We present algorithmic applications of an approximate version of Caratheodory's theorem. The theorem...