Many computational problems in game theory, such as finding Nash equilibria, are algorithmically hard to solve. This limitation forces analysts to limit attention to restricted subsets of the entire strategy space. We develop algorithms to identify rationally closed subsets of the strategy space under given size constraints. First, we modify an existing family of algorithms for rational closure in two-player games to compute a related rational closure concept, called formations, for n-player games. We then extend these algorithms to apply in cases where the utility function is partially specified, or there is a bound on the size of the restricted profile space. Finally, we evaluate the performance of these algorithms on a class of random ...
AbstractWe study the computational complexity of problems involving equilibria in strategic games an...
In this paper we initiate the study of the computational complexity of Nash equilibria in bimatrix g...
We prove that in every normal form n-player game with m actions for each player, there exists an app...
We study the computational complexity of deciding the existence of a Pure Nash Equilibrium in multi-...
We prove that in every normal form n-player game with m actions for each player, there exists an app...
Computing solution concepts in games is an important endeavor in the field of algorithmic game theor...
AbstractA widely accepted rational behavior for non-cooperative players is based on the notion of Na...
Significant work has been done on computational aspects of solving games under various solution conc...
We prove that in every normal form n-player game with m actions for each player, there exists an app...
Abstract: The complexity of algorithms that compute strategies or operate on them typically depends ...
International audienceGame theory is a highly successful paradigm for strategic decision making betw...
Abstract. We analyze the complexity of computing pure strategy Nash equilibria (PSNE) in sym-metric ...
Significant work has been done on computational as-pects of solving games under various solution con...
We explore the computational complexity of computing pure Nash equilibria for a new class o...
We provide a complete characterization for the computational complexity of finding approximate equil...
AbstractWe study the computational complexity of problems involving equilibria in strategic games an...
In this paper we initiate the study of the computational complexity of Nash equilibria in bimatrix g...
We prove that in every normal form n-player game with m actions for each player, there exists an app...
We study the computational complexity of deciding the existence of a Pure Nash Equilibrium in multi-...
We prove that in every normal form n-player game with m actions for each player, there exists an app...
Computing solution concepts in games is an important endeavor in the field of algorithmic game theor...
AbstractA widely accepted rational behavior for non-cooperative players is based on the notion of Na...
Significant work has been done on computational aspects of solving games under various solution conc...
We prove that in every normal form n-player game with m actions for each player, there exists an app...
Abstract: The complexity of algorithms that compute strategies or operate on them typically depends ...
International audienceGame theory is a highly successful paradigm for strategic decision making betw...
Abstract. We analyze the complexity of computing pure strategy Nash equilibria (PSNE) in sym-metric ...
Significant work has been done on computational as-pects of solving games under various solution con...
We explore the computational complexity of computing pure Nash equilibria for a new class o...
We provide a complete characterization for the computational complexity of finding approximate equil...
AbstractWe study the computational complexity of problems involving equilibria in strategic games an...
In this paper we initiate the study of the computational complexity of Nash equilibria in bimatrix g...
We prove that in every normal form n-player game with m actions for each player, there exists an app...