Query complexity is a very widespread and recurring theme in the analysis of algorithms and computational complexity. Algorithms are assumed to have access to their input data via certain stylised queries, which impose a constraint on the way an algorithm can behave. In the context of computing equilibria of games, this is a relatively recent line of work, which we review here. The talk mostly focuses on the paper Fearnley et al. (Learning equilibria of games via payoff queries. In: Proceedings of the 14th ACM-EC, pp 397–414, 2013)
In the last decade, there has been much research at the interface of computer science and game theor...
We present a new procedure for solving large games of imperfect information. Our approach involves—s...
In the first-order query model for zero-sum $K\times K$ matrix games, players observe the expected p...
Query complexity is a very widespread and recurring theme in the analysis of algorithms and computa...
A recent body of experimental literature has studied empirical game-theoretical analysis, in which w...
Algorithmic game theory studies computational and algorithmic questions arising from the behavior of...
We study the computation of Nash equilibria of anonymous games, via algorithms that use adaptive que...
In this paper we initiate the study of the computational complexity of Nash equilibria in bimatrix g...
We investigate the problem of equilibrium computation for “large” n-player games. Large games have a...
We study lower bounds on the query complexity of determining cor-related equilibrium. In particular,...
We consider the complexity of finding a correlated equilibrium of an $n$-player game in a model that...
We study lower bounds on the query complexity of determining correlated equilibrium. In particular, ...
Algorithmic game theory attempts to mathematically capture behavior in strategic situations, in whic...
Game-theoretic problems have found massive recent interest in computer science. Obvious applications...
We present a new approach for solving large (even infinite) multiplayer games of imperfect informatio...
In the last decade, there has been much research at the interface of computer science and game theor...
We present a new procedure for solving large games of imperfect information. Our approach involves—s...
In the first-order query model for zero-sum $K\times K$ matrix games, players observe the expected p...
Query complexity is a very widespread and recurring theme in the analysis of algorithms and computa...
A recent body of experimental literature has studied empirical game-theoretical analysis, in which w...
Algorithmic game theory studies computational and algorithmic questions arising from the behavior of...
We study the computation of Nash equilibria of anonymous games, via algorithms that use adaptive que...
In this paper we initiate the study of the computational complexity of Nash equilibria in bimatrix g...
We investigate the problem of equilibrium computation for “large” n-player games. Large games have a...
We study lower bounds on the query complexity of determining cor-related equilibrium. In particular,...
We consider the complexity of finding a correlated equilibrium of an $n$-player game in a model that...
We study lower bounds on the query complexity of determining correlated equilibrium. In particular, ...
Algorithmic game theory attempts to mathematically capture behavior in strategic situations, in whic...
Game-theoretic problems have found massive recent interest in computer science. Obvious applications...
We present a new approach for solving large (even infinite) multiplayer games of imperfect informatio...
In the last decade, there has been much research at the interface of computer science and game theor...
We present a new procedure for solving large games of imperfect information. Our approach involves—s...
In the first-order query model for zero-sum $K\times K$ matrix games, players observe the expected p...