We present a new procedure for solving large games of imperfect information. Our approach involves—somewhat counterintuitive-ly—solving an infinite approximation of the original game, then mapping the equilibrium to a strategy profile in the original game. Our main algorithm exploits some qualitative model of equilibrium structure as an additional input to find an equilibrium in continu-ous games. We prove that our approach is correct even if given a set of qualitative models (satisfying a technical property) of which only some are accurate. We compute equilibria in several classes of games for which no prior algorithms have been developed. In the course of our analysis, we also develop the first mixed-integer pro-gramming formulations for ...
Equilibrium computation in games is currently considered one of the most challenging issues in AI. I...
Structured game representations have recently attracted interest as models for multiagent artificial...
Consider the problem of a group of agents trying to find a stable strategy profile for a joint inter...
We present a new procedure for solving large games of imperfect information. Our approach involves—s...
We present a new approach for solving large (even infinite) multiplayer games of imperfect informatio...
Today, as computer systems are ubiquitous in our everyday life, there is no need to argue that their...
The overall aim of our research is to develop techniques to reason about the equilibrium properties ...
A Strategy Generation Engine is a system that reads a description of a game or market mechanism and ...
Computing an equilibrium of an extensive form game of imperfect information is a fundamental problem...
Successful algorithms have been developed for computing Nash equilibrium in a variety of finite game...
Computing a Nash equilibrium in multiplayer stochastic games is a notoriously difficult prob-lem. Pr...
In the last decade, there has been much research at the interface of computer science and game theor...
This paper is a self-contained survey of algorithms for comput-ing Nash equilibria of two-person gam...
The most common solution concept for a strategic in-teraction situation is the Nash equilibrium, in ...
We present a general method for computing the set of supergame equilibria in infinitely repeated gam...
Equilibrium computation in games is currently considered one of the most challenging issues in AI. I...
Structured game representations have recently attracted interest as models for multiagent artificial...
Consider the problem of a group of agents trying to find a stable strategy profile for a joint inter...
We present a new procedure for solving large games of imperfect information. Our approach involves—s...
We present a new approach for solving large (even infinite) multiplayer games of imperfect informatio...
Today, as computer systems are ubiquitous in our everyday life, there is no need to argue that their...
The overall aim of our research is to develop techniques to reason about the equilibrium properties ...
A Strategy Generation Engine is a system that reads a description of a game or market mechanism and ...
Computing an equilibrium of an extensive form game of imperfect information is a fundamental problem...
Successful algorithms have been developed for computing Nash equilibrium in a variety of finite game...
Computing a Nash equilibrium in multiplayer stochastic games is a notoriously difficult prob-lem. Pr...
In the last decade, there has been much research at the interface of computer science and game theor...
This paper is a self-contained survey of algorithms for comput-ing Nash equilibria of two-person gam...
The most common solution concept for a strategic in-teraction situation is the Nash equilibrium, in ...
We present a general method for computing the set of supergame equilibria in infinitely repeated gam...
Equilibrium computation in games is currently considered one of the most challenging issues in AI. I...
Structured game representations have recently attracted interest as models for multiagent artificial...
Consider the problem of a group of agents trying to find a stable strategy profile for a joint inter...