Whatever games might be, people have strong opinions about what does or doesn’t qualify as one. By dissecting the implicit value judgments motivating different definitions of “game,” the underlying aesthetic positions can be excavated, revealing a conceptual landscape of the aesthetics of play. Analysis of various definitions for game provided by both professional game designers and academics allows the identification of distinct aesthetic camps. These include (but are not restricted to) victory, problem, reward, imaginative, social, and uncertainty aesthetics. Additionally, a variety of refinements to these positions can be identified. Collectively, these aesthetic positions outline an answer to the question raised by Mary Midgley’s observ...
This paper explores how a vocabulary supporting design-related discussions of gameplay preferences c...
Why do people enjoy playing games? The answer, in its most general form, is that there are aestheti...
A media-specific aesthetic of play considers the game mechanic to be the primary modality of play gr...
Whatever games might be, people have strong opinions about what does or doesn’t qualify as one. By d...
Digital games are commonly described as phenomena that combine aesthetic, social and technological e...
Digital games are commonly described as phenomena that combine aesthetic, social and technological e...
Digital games are commonly described as phenomena that combine aesthetic, social and technological e...
The Game.The process of art creation in general includes (a) to realize self-existence in life (cult...
The Game.The process of art creation in general includes (a) to realize self-existence in life (cult...
While it is uncontroversial to suggest that different players will enjoy playing different games, an...
This paper describes a theoretical exploration of aesthetics ideals of gameplay. Starting from obser...
This paper describes a theoretical exploration of aesthetics ideals of gameplay. Starting from obser...
This paper describes a theoretical exploration of aesthetics ideals of gameplay. Starting from obser...
Scholars and designers have defined the concept of 'game' in different ways over the decades. Are ga...
This paper explores how a vocabulary supporting design-related discussions of gameplay preferences c...
This paper explores how a vocabulary supporting design-related discussions of gameplay preferences c...
Why do people enjoy playing games? The answer, in its most general form, is that there are aestheti...
A media-specific aesthetic of play considers the game mechanic to be the primary modality of play gr...
Whatever games might be, people have strong opinions about what does or doesn’t qualify as one. By d...
Digital games are commonly described as phenomena that combine aesthetic, social and technological e...
Digital games are commonly described as phenomena that combine aesthetic, social and technological e...
Digital games are commonly described as phenomena that combine aesthetic, social and technological e...
The Game.The process of art creation in general includes (a) to realize self-existence in life (cult...
The Game.The process of art creation in general includes (a) to realize self-existence in life (cult...
While it is uncontroversial to suggest that different players will enjoy playing different games, an...
This paper describes a theoretical exploration of aesthetics ideals of gameplay. Starting from obser...
This paper describes a theoretical exploration of aesthetics ideals of gameplay. Starting from obser...
This paper describes a theoretical exploration of aesthetics ideals of gameplay. Starting from obser...
Scholars and designers have defined the concept of 'game' in different ways over the decades. Are ga...
This paper explores how a vocabulary supporting design-related discussions of gameplay preferences c...
This paper explores how a vocabulary supporting design-related discussions of gameplay preferences c...
Why do people enjoy playing games? The answer, in its most general form, is that there are aestheti...
A media-specific aesthetic of play considers the game mechanic to be the primary modality of play gr...