Digital games are commonly described as phenomena that combine aesthetic, social and technological elements, yet our understanding of the aesthetic element of games and play is perhaps the least developed of all. All too often, an aesthetics perspective within game studies and design discourses is relegated to a marginal role, by conflating game aesthetics with graphics and “eye candy,” or by limiting aesthetic discussion to graphic style analysis or debates on the question “are games art?” Changing game technologies, as well as arguments from within philosophy, psychology, interaction design theory and cultural theory, call for us to examine the implicit and explicit assumptions we make when we write about aesthetics within game studies re...
While it is uncontroversial to suggest that different players will enjoy playing different games, an...
Computer games are significant since they embody our youngsters’ engagement with contemporary cultur...
In this article, the author questions the complex relationship between video game and art in trying ...
Digital games are commonly described as phenomena that combine aesthetic, social and technological e...
Whatever games might be, people have strong opinions about what does or doesn’t qualify as one. By d...
<p class="IntResumoepalavras-chave"><span><span lang="EN-US">As a participant in the </span></span><...
The studies of digital games is a young scientific field notable for its interdisciplinary nature th...
This thesis aims to point out characteristics of game aesthetics, and accounts for one possible appr...
Aesthetically, games can be technically accomplished and beautifully crafted, with surreal worlds of...
In this dissertation, I make a serious philosophic application of several aesthetic theories to the ...
The Aesthetic Dimension of playing Videogames Abstract The Thesis is divided into two main parts. Th...
This paper seeks to explore the validity of electronic games as an art form, through an examination ...
Thesis (Ph.D.)--University of Washington, 2019The Poetics of Reflection in Digital Games explores th...
A media-specific aesthetic of play considers the game mechanic to be the primary modality of play gr...
Defence on 4.12.2020 17:00 – 21:00. Via remote technology (Zoom): https://aalto.zoom.us/j/66400305...
While it is uncontroversial to suggest that different players will enjoy playing different games, an...
Computer games are significant since they embody our youngsters’ engagement with contemporary cultur...
In this article, the author questions the complex relationship between video game and art in trying ...
Digital games are commonly described as phenomena that combine aesthetic, social and technological e...
Whatever games might be, people have strong opinions about what does or doesn’t qualify as one. By d...
<p class="IntResumoepalavras-chave"><span><span lang="EN-US">As a participant in the </span></span><...
The studies of digital games is a young scientific field notable for its interdisciplinary nature th...
This thesis aims to point out characteristics of game aesthetics, and accounts for one possible appr...
Aesthetically, games can be technically accomplished and beautifully crafted, with surreal worlds of...
In this dissertation, I make a serious philosophic application of several aesthetic theories to the ...
The Aesthetic Dimension of playing Videogames Abstract The Thesis is divided into two main parts. Th...
This paper seeks to explore the validity of electronic games as an art form, through an examination ...
Thesis (Ph.D.)--University of Washington, 2019The Poetics of Reflection in Digital Games explores th...
A media-specific aesthetic of play considers the game mechanic to be the primary modality of play gr...
Defence on 4.12.2020 17:00 – 21:00. Via remote technology (Zoom): https://aalto.zoom.us/j/66400305...
While it is uncontroversial to suggest that different players will enjoy playing different games, an...
Computer games are significant since they embody our youngsters’ engagement with contemporary cultur...
In this article, the author questions the complex relationship between video game and art in trying ...