Counterexample-guided abstraction refinement (CEGAR) is used in automated software analysis to find suitable finite-state abstractions of infinite-state systems. In this paper, we extend CEGAR to games with incomplete information, as they commonly occur in controller synthesis and modular verification. The challenge is that, under incomplete information, one must carefully account for the knowledge available to the player: the strategy must not depend on information the player cannot see. We propose an abstraction mechanism for games under incomplete information that incorporates the approximation of the players' moves into a knowledge-based subset construction on the abstract state space. This abstraction results in a perfect-information g...
We investigate the verification of Multi-agent Systems against strategic properties expressed in Alt...
Network games (NGs) are played on directed graphs and are extensively used in network design and ana...
Network games (NGs) are played on directed graphs and are extensively used in network design and ana...
Counterexample-guided abstraction refinement (CEGAR) is used in automated software analysis to find ...
Most real-world games and many recreational games are games of incomplete information. Over the last...
Most real-world games and many recreational games are games of incomplete information. Over the last...
AbstractGames that model realistic systems can have very large state-spaces, making their direct sol...
AbstractGames that model realistic systems can have very large state-spaces, making their direct sol...
Abstraction has emerged as a key component in solving extensive-form games of incomplete information...
A General Game Player is a system that can play previously unknown games given nothing but their rul...
A General Game Player is a system that can play previously unknown games given nothing but their rul...
A General Game Player is a system that can play previously unknown games given nothing but their rul...
This work adresses the strategy problem for multiplayer games with imperfect information which are o...
Abstract. Finding an equilibrium of an extensive form game of imperfect information is a fundamental...
A general game player is a system that can play previously unknown games just by being given their r...
We investigate the verification of Multi-agent Systems against strategic properties expressed in Alt...
Network games (NGs) are played on directed graphs and are extensively used in network design and ana...
Network games (NGs) are played on directed graphs and are extensively used in network design and ana...
Counterexample-guided abstraction refinement (CEGAR) is used in automated software analysis to find ...
Most real-world games and many recreational games are games of incomplete information. Over the last...
Most real-world games and many recreational games are games of incomplete information. Over the last...
AbstractGames that model realistic systems can have very large state-spaces, making their direct sol...
AbstractGames that model realistic systems can have very large state-spaces, making their direct sol...
Abstraction has emerged as a key component in solving extensive-form games of incomplete information...
A General Game Player is a system that can play previously unknown games given nothing but their rul...
A General Game Player is a system that can play previously unknown games given nothing but their rul...
A General Game Player is a system that can play previously unknown games given nothing but their rul...
This work adresses the strategy problem for multiplayer games with imperfect information which are o...
Abstract. Finding an equilibrium of an extensive form game of imperfect information is a fundamental...
A general game player is a system that can play previously unknown games just by being given their r...
We investigate the verification of Multi-agent Systems against strategic properties expressed in Alt...
Network games (NGs) are played on directed graphs and are extensively used in network design and ana...
Network games (NGs) are played on directed graphs and are extensively used in network design and ana...