We present results of a user study in which we compared three interaction methods for manipulating deformable objects in immersive virtual environments. The task was to control a virtual robot hand removing a thin foil cover from a satellite in an on-orbit servicing training simulator. The lack of haptic feedback placed a high challenge on the user when trying to apply the right force for grasping the foil without losing grip or damaging it. We compared the intuitiveness and effectiveness of using a tracked joystick, finger distance measurement, and a novel prototype enabling direct force input through pinching
International audienceThe paper proposes a new methodology to interactively simulate grasping of vir...
Weight perception in virtual environments generally can be achieved with haptic devices. However, mo...
Weight perception in virtual environments generally can be achieved with haptic devices. However, mo...
In virtual environments, the user cannot touch or feel the virtual objects. A straightforward way to...
In virtual environments, the user cannot touch or feel the virtual objects. A straightforward way to...
An immersive virtual environment is the ideal platform for the planning and training of on-orbit ser...
International audienceImmersive environments that approximate natural interaction with physical 3D o...
International audienceImmersive environments that approximate natural interaction with physical 3D o...
International audienceImmersive environments that approximate natural interaction with physical 3D o...
Abstract. The use of immersive virtual environments for industrial applications has now reached matu...
International audienceImmersive environments that approximate natural interaction with physical 3D o...
In this study, a haptic device is proposed for virtual reality (VR) applications. The proposed hapti...
Some virtual reality (VR) applications require true-to-life object manipulation, such as for trainin...
Manipulation of objects in 3D space is not always a trivial task. When dealing with touchscreens, fi...
Perception of heaviness of virtual objects can play an important role in improving the user interact...
International audienceThe paper proposes a new methodology to interactively simulate grasping of vir...
Weight perception in virtual environments generally can be achieved with haptic devices. However, mo...
Weight perception in virtual environments generally can be achieved with haptic devices. However, mo...
In virtual environments, the user cannot touch or feel the virtual objects. A straightforward way to...
In virtual environments, the user cannot touch or feel the virtual objects. A straightforward way to...
An immersive virtual environment is the ideal platform for the planning and training of on-orbit ser...
International audienceImmersive environments that approximate natural interaction with physical 3D o...
International audienceImmersive environments that approximate natural interaction with physical 3D o...
International audienceImmersive environments that approximate natural interaction with physical 3D o...
Abstract. The use of immersive virtual environments for industrial applications has now reached matu...
International audienceImmersive environments that approximate natural interaction with physical 3D o...
In this study, a haptic device is proposed for virtual reality (VR) applications. The proposed hapti...
Some virtual reality (VR) applications require true-to-life object manipulation, such as for trainin...
Manipulation of objects in 3D space is not always a trivial task. When dealing with touchscreens, fi...
Perception of heaviness of virtual objects can play an important role in improving the user interact...
International audienceThe paper proposes a new methodology to interactively simulate grasping of vir...
Weight perception in virtual environments generally can be achieved with haptic devices. However, mo...
Weight perception in virtual environments generally can be achieved with haptic devices. However, mo...