In order for the American video industry to continue to grow and attract more American and international consumers, it is vital to understand which attributes of video games are most important in determining consumers' purchasing choices, and it is equally important to know how cultural and social values contribute to these norms. My primary research goal is to determine which video games American consumers most often prefer, why do they prefer them, and what underlying cultural attributes affect these preferences. To answer these questions, I grounded my research in historical context, analyzed sales statistics from credible online resources, conducted two extensive surveys of American video game consumers, and used widely accepted theorie...
In recent years, the game industry has become one of the most popular and competitive industries. To...
In recent years, the game industry has become one of the most popular and competitive industries. To...
Video games have moved, possibly surpassing even movies, into a central role in American popular cul...
Objectives The main objectives of this study were to find out how much do video game preferences...
I hereby declare that I am the sole author of this thesis. This is a true copy of the thesis, includ...
With control over both store shelves and consumers' consciousness, Japanese video games have dominat...
With control over both store shelves and consumers' consciousness, Japanese video games have dominat...
Following the exportation of Japanese media products such as TV dramas, Japanese culture and product...
Following the exportation of Japanese media products such as TV dramas, Japanese culture and product...
Digital gaming has fast become a favourite pastime of individuals worldwide owing to the rapid advan...
[[abstract]]Game industries are rising and flourishing now because of the dvancement of information ...
Video game developers and journalists on both sides of the Pacific agree that the preferences of Jap...
Video game developers have the ability to create synthetic worlds. These are places where players ha...
Video game developers and journalists on both sides of the Pacific agree that the preferences of Jap...
Computer games already become one of the socially and popular entertainment in the human society, wh...
In recent years, the game industry has become one of the most popular and competitive industries. To...
In recent years, the game industry has become one of the most popular and competitive industries. To...
Video games have moved, possibly surpassing even movies, into a central role in American popular cul...
Objectives The main objectives of this study were to find out how much do video game preferences...
I hereby declare that I am the sole author of this thesis. This is a true copy of the thesis, includ...
With control over both store shelves and consumers' consciousness, Japanese video games have dominat...
With control over both store shelves and consumers' consciousness, Japanese video games have dominat...
Following the exportation of Japanese media products such as TV dramas, Japanese culture and product...
Following the exportation of Japanese media products such as TV dramas, Japanese culture and product...
Digital gaming has fast become a favourite pastime of individuals worldwide owing to the rapid advan...
[[abstract]]Game industries are rising and flourishing now because of the dvancement of information ...
Video game developers and journalists on both sides of the Pacific agree that the preferences of Jap...
Video game developers have the ability to create synthetic worlds. These are places where players ha...
Video game developers and journalists on both sides of the Pacific agree that the preferences of Jap...
Computer games already become one of the socially and popular entertainment in the human society, wh...
In recent years, the game industry has become one of the most popular and competitive industries. To...
In recent years, the game industry has become one of the most popular and competitive industries. To...
Video games have moved, possibly surpassing even movies, into a central role in American popular cul...