With the advent of VLSI it has become possible to map parallel algorithms for compute-bound problems directly on silicon. Systolic architecture is very good candidate for VLSI implementation because of its regular and simple design, and regular communication pattern. In this paper, a systolic algorithm and corresponding systolic architecture, a linear systolic array, for the scanline-based hidden surface removal problem in three-dimensional computer graphics have been proposed. The algorithm is based on the concept of sample spans or intervals. The worst case time taken by the algorithm is O(n), n being the number of segments in a scanline. The time taken by the algorithm for a given scene depends on the scene itself, and on an average cons...
We present a new method for solving the hidden surface removal (HSR) problem in parallel on a crew p...
This thesis presents some new systolic algorithms for numerical computation, that are suitable for i...
This thesis describes a novel approach to the problem of generating dynamic TV raster displays for r...
With the advent of VLSI it has become possible to map parallel algorithms for compute-bound problems...
In this paper, we propose a systolic architecture for hidden-surface removal. Systolic architecture ...
VLSI technology provides and demands new ways of solving large scale computational problems. In ligh...
SIGLEAvailable at INIST (FR), Document Supply Service, under shelf-number : RP 11345 / INIST-CNRS - ...
The implementation of a 3-dimensional hidden line and surface algorithm discussed by Hamlin and Gear...
A systolic array for constructing the blending functions of B-spline curves and surfaces is describe...
Ray tracing is one technique that has been used to synthesize realistic images with a computer. Unfo...
Restricted Access.A simple algorithm for hidden line Ruled Surface graphics, typically used in Radio...
A digitized plane Π of size M is a rectangular √M × √M array of integer lattice points called pixels...
This Paper presents a new hidden surface algorithm. Its output is the set of the visible pieces of e...
In this paper, the problem of 'hidden - surface' elimination is considered. It is shown that a new l...
We propose a space-efficient algorithm for hidden surface removal that combines one of the fastest p...
We present a new method for solving the hidden surface removal (HSR) problem in parallel on a crew p...
This thesis presents some new systolic algorithms for numerical computation, that are suitable for i...
This thesis describes a novel approach to the problem of generating dynamic TV raster displays for r...
With the advent of VLSI it has become possible to map parallel algorithms for compute-bound problems...
In this paper, we propose a systolic architecture for hidden-surface removal. Systolic architecture ...
VLSI technology provides and demands new ways of solving large scale computational problems. In ligh...
SIGLEAvailable at INIST (FR), Document Supply Service, under shelf-number : RP 11345 / INIST-CNRS - ...
The implementation of a 3-dimensional hidden line and surface algorithm discussed by Hamlin and Gear...
A systolic array for constructing the blending functions of B-spline curves and surfaces is describe...
Ray tracing is one technique that has been used to synthesize realistic images with a computer. Unfo...
Restricted Access.A simple algorithm for hidden line Ruled Surface graphics, typically used in Radio...
A digitized plane Π of size M is a rectangular √M × √M array of integer lattice points called pixels...
This Paper presents a new hidden surface algorithm. Its output is the set of the visible pieces of e...
In this paper, the problem of 'hidden - surface' elimination is considered. It is shown that a new l...
We propose a space-efficient algorithm for hidden surface removal that combines one of the fastest p...
We present a new method for solving the hidden surface removal (HSR) problem in parallel on a crew p...
This thesis presents some new systolic algorithms for numerical computation, that are suitable for i...
This thesis describes a novel approach to the problem of generating dynamic TV raster displays for r...