This thesis describes a novel approach to the problem of generating dynamic TV raster displays for real-time simulation (such as for visual flight simulation). In particular, the most time consuming part of generating such displays, the hidden surface elimination, is performed using many identical custom VLSI processors. Each processor is assigned a surface and for each pixel, all processors compete to decide which object is visible. It is found that this approach leads to a practical system which is conceptually and practically simple, expandable, and reliable
Restricted Access.A simple algorithm for hidden line Ruled Surface graphics, typically used in Radio...
This Paper presents a new hidden surface algorithm. Its output is the set of the visible pieces of e...
The paper considers various approaches to developing display controller driver software for embedded...
This thesis describes a novel approach to the problem of generating dynamic TV raster displays for r...
VLSI technology provides and demands new ways of solving large scale computational problems. In ligh...
This study proposes tolook at special purpose VLSI architectures for realtime display generation. Th...
The visible surface problem for three dimensional objects is examined from a global point of view in...
We present in this study an integrated systems design for a VLSI multiprocessor capable of generatin...
In this paper, the problem of 'hidden - surface' elimination is considered. It is shown that a new l...
One of the limiting factors in the development of real-time Computer Generated Image systems for dis...
The article of record as published may be found at http://dx.doi.org/10.1016/0097-8493(88)90013-1We ...
This document presents an integrated systems design for a VLSI multiprocessor capable of generating ...
Recent articles have discussed the current trend towards designing raster graphics algorithms into V...
The paper describes a low-cost, versatile, widely applicable digital display system in which a high-...
With the advent of VLSI it has become possible to map parallel algorithms for compute-bound problems...
Restricted Access.A simple algorithm for hidden line Ruled Surface graphics, typically used in Radio...
This Paper presents a new hidden surface algorithm. Its output is the set of the visible pieces of e...
The paper considers various approaches to developing display controller driver software for embedded...
This thesis describes a novel approach to the problem of generating dynamic TV raster displays for r...
VLSI technology provides and demands new ways of solving large scale computational problems. In ligh...
This study proposes tolook at special purpose VLSI architectures for realtime display generation. Th...
The visible surface problem for three dimensional objects is examined from a global point of view in...
We present in this study an integrated systems design for a VLSI multiprocessor capable of generatin...
In this paper, the problem of 'hidden - surface' elimination is considered. It is shown that a new l...
One of the limiting factors in the development of real-time Computer Generated Image systems for dis...
The article of record as published may be found at http://dx.doi.org/10.1016/0097-8493(88)90013-1We ...
This document presents an integrated systems design for a VLSI multiprocessor capable of generating ...
Recent articles have discussed the current trend towards designing raster graphics algorithms into V...
The paper describes a low-cost, versatile, widely applicable digital display system in which a high-...
With the advent of VLSI it has become possible to map parallel algorithms for compute-bound problems...
Restricted Access.A simple algorithm for hidden line Ruled Surface graphics, typically used in Radio...
This Paper presents a new hidden surface algorithm. Its output is the set of the visible pieces of e...
The paper considers various approaches to developing display controller driver software for embedded...