Level-of-detail occlusion culling is a novel approach to the management of occluders that can be easily integrated into most current visibility culling algorithms. The main contribution of this paper is an algorithm that automatically generates sets of densely overlapping boxes with enhanced occlusion properties from non-convex subsets. We call this method occluder synthesis because it is not sensible to the way objects are tesellated but to the space enclosed by them. The extension of this technique by allowing a bounded amount of image error is also discussed. We show that visibility computations can be based on a multiresolution model which provides several representations of these occluders with varying visibility accuracy. Our tests sh...
Most visibility culling algorithms require convexity of occluders. Occluder synthesis algorithms att...
medien.uni-weimar.de This paper presents a non-conservative occlusion culling technique for dynamic ...
Occlusion culling is a genre of algorithms for rapidly eliminating portions of three-dimensional geo...
Level-of-detail occlusion culling is a novel approach to the management of occluders that can be ea...
Level-of-detail occlusion culling is a novel approach to the management of occluders that can be ea...
Level-of-detail occlusion culling is a novel approach to the management of occluders that can be eas...
Occlusion culling and level-of-detail rendering have become two powerful tools for accelerating the...
Occlusion culling and level-of-detail rendering have become two powerful tools for accelerating the ...
Occlusion culling and level-of-detail rendering have become two powerful tools for accelerating the...
Occlusion culling and level-of-detail rendering have become two powerful tools for accelerating the ...
Abstract: Many techniques have been developed in order to accelerate the visualization of large tria...
Most visibility culling algorithms require convexity of occluders. And those algorithms that do n...
Most visibility culling algorithms require convexity of occluders. And those algorithms that do no...
This paper describes a new occlusion culling technique for efficient visibility determination in rea...
Most visibility culling algorithms require convexity of occluders. Occluder synthesis algorithms att...
Most visibility culling algorithms require convexity of occluders. Occluder synthesis algorithms att...
medien.uni-weimar.de This paper presents a non-conservative occlusion culling technique for dynamic ...
Occlusion culling is a genre of algorithms for rapidly eliminating portions of three-dimensional geo...
Level-of-detail occlusion culling is a novel approach to the management of occluders that can be ea...
Level-of-detail occlusion culling is a novel approach to the management of occluders that can be ea...
Level-of-detail occlusion culling is a novel approach to the management of occluders that can be eas...
Occlusion culling and level-of-detail rendering have become two powerful tools for accelerating the...
Occlusion culling and level-of-detail rendering have become two powerful tools for accelerating the ...
Occlusion culling and level-of-detail rendering have become two powerful tools for accelerating the...
Occlusion culling and level-of-detail rendering have become two powerful tools for accelerating the ...
Abstract: Many techniques have been developed in order to accelerate the visualization of large tria...
Most visibility culling algorithms require convexity of occluders. And those algorithms that do n...
Most visibility culling algorithms require convexity of occluders. And those algorithms that do no...
This paper describes a new occlusion culling technique for efficient visibility determination in rea...
Most visibility culling algorithms require convexity of occluders. Occluder synthesis algorithms att...
Most visibility culling algorithms require convexity of occluders. Occluder synthesis algorithms att...
medien.uni-weimar.de This paper presents a non-conservative occlusion culling technique for dynamic ...
Occlusion culling is a genre of algorithms for rapidly eliminating portions of three-dimensional geo...