Occlusion culling and level-of-detail rendering have become two powerful tools for accelerating the handling of very large models in real-time visualization applications. We present a framework to combine both techniques that improves rendering times. Classical occlusion culling algorithms compute potentially visible sets (PVS), overestimations of the sets of visible polygons. The novelty of our approach is to estimate the degree of visibility of each object of the PVS using different level-of-detail for the occluders. This allows to arrange the objects of each PVS into several Hardly-Visible Sets (HVS) by similar occlusion percentage. According to image accuracy and frame ratio requirements, HVS provide a way to avoid sending to ...
Virtual environments are rapidly growing in size and complexity. At the sametime, there is a strong ...
We present a method to perform occlusion culling on moving objects in a 3D scene. This method comput...
Abstract – We describe a simple and efficient dynamic occlusion culling algorithm for computing pote...
Occlusion culling and level-of-detail rendering have become two powerful tools for accelerating the ...
Occlusion culling and level-of-detail rendering have become two powerful tools for accelerating the...
Occlusion culling and level-of-detail rendering have become two powerful tools for accelerating the ...
Abstract: Many techniques have been developed in order to accelerate the visualization of large tria...
This paper describes a new occlusion culling technique for efficient visibility determination in rea...
Level-of-detail occlusion culling is a novel approach to the management of occluders that can be eas...
Level-of-detail occlusion culling is a novel approach to the management of occluders that can be eas...
Level-of-detail occlusion culling is a novel approach to the management of occluders that can be ea...
Level-of-detail occlusion culling is a novel approach to the management of occluders that can be ea...
medien.uni-weimar.de This paper presents a non-conservative occlusion culling technique for dynamic ...
Efficiently identifying polygons that are visible from a dynamic synthetic viewpoint is an important...
Abstract – We describe a simple and efficient dynamic occlusion culling algorithm for computing pote...
Virtual environments are rapidly growing in size and complexity. At the sametime, there is a strong ...
We present a method to perform occlusion culling on moving objects in a 3D scene. This method comput...
Abstract – We describe a simple and efficient dynamic occlusion culling algorithm for computing pote...
Occlusion culling and level-of-detail rendering have become two powerful tools for accelerating the ...
Occlusion culling and level-of-detail rendering have become two powerful tools for accelerating the...
Occlusion culling and level-of-detail rendering have become two powerful tools for accelerating the ...
Abstract: Many techniques have been developed in order to accelerate the visualization of large tria...
This paper describes a new occlusion culling technique for efficient visibility determination in rea...
Level-of-detail occlusion culling is a novel approach to the management of occluders that can be eas...
Level-of-detail occlusion culling is a novel approach to the management of occluders that can be eas...
Level-of-detail occlusion culling is a novel approach to the management of occluders that can be ea...
Level-of-detail occlusion culling is a novel approach to the management of occluders that can be ea...
medien.uni-weimar.de This paper presents a non-conservative occlusion culling technique for dynamic ...
Efficiently identifying polygons that are visible from a dynamic synthetic viewpoint is an important...
Abstract – We describe a simple and efficient dynamic occlusion culling algorithm for computing pote...
Virtual environments are rapidly growing in size and complexity. At the sametime, there is a strong ...
We present a method to perform occlusion culling on moving objects in a 3D scene. This method comput...
Abstract – We describe a simple and efficient dynamic occlusion culling algorithm for computing pote...