AbstractThis research aimed to determine the feasibility of science comics as media of learning in food nutrition submaterial. The form of research used is descriptive. The stages of making science comics is a) determining the title and idea of the story, b) determining the character of the characters and storyline, c) making storyboards, d) drawing in the form of sketches, e) image thickening, f) scanning, layout, and editing, then g) making a synopsis of the story. The instrument used in this study was validation sheet. The feasibility of science comics was measured thought test validity by 6 validators, consist of 3 media expert validators and 3 material expert validators. Validity test of media experts used 3 aspects of format, content,...
This research aims to: (1) produce a scientific comic instructional media which is good for learning...
The process of learning requires the media to helpin understanding the concept of material. As conse...
:This study aimed to determine the feasibility of electronics comics as learning media in additive s...
Abstract. The purpose of this research was to determine how the feasibility, effectiveness and stude...
AbstractThis study aimed to determine the feasibility of illustrated story (cergam) as a medium of l...
AbstractThis research aimed to determine the validity of the comic in sub-matter of carbohydrate met...
Learning media is a tool which is used to assist in delivering material and encourage students to be...
AbstractThis research aims to determine the feasibility of e-comic on the submaterial Endocrine Sys...
AbstractThis research aims to determine the feasibility of e-comic on the submaterial Endocrine Sys...
AbstractThis research aims to determine the feasibility of comic media as a teaching media on class ...
This research aims to: (1) produce a scientific comic instructional media which is good for learning...
This research aimed to determine the feasibility of poster as a learning medium of the food substanc...
Background : Nutritional problems of lack of vegetables and fruits are common in primary school-aged...
This research aimed to determine the feasibility of poster as a learning medium of the food substanc...
Comics are one of media which can be used for learning purposes. Attractive visual element of comic ...
This research aims to: (1) produce a scientific comic instructional media which is good for learning...
The process of learning requires the media to helpin understanding the concept of material. As conse...
:This study aimed to determine the feasibility of electronics comics as learning media in additive s...
Abstract. The purpose of this research was to determine how the feasibility, effectiveness and stude...
AbstractThis study aimed to determine the feasibility of illustrated story (cergam) as a medium of l...
AbstractThis research aimed to determine the validity of the comic in sub-matter of carbohydrate met...
Learning media is a tool which is used to assist in delivering material and encourage students to be...
AbstractThis research aims to determine the feasibility of e-comic on the submaterial Endocrine Sys...
AbstractThis research aims to determine the feasibility of e-comic on the submaterial Endocrine Sys...
AbstractThis research aims to determine the feasibility of comic media as a teaching media on class ...
This research aims to: (1) produce a scientific comic instructional media which is good for learning...
This research aimed to determine the feasibility of poster as a learning medium of the food substanc...
Background : Nutritional problems of lack of vegetables and fruits are common in primary school-aged...
This research aimed to determine the feasibility of poster as a learning medium of the food substanc...
Comics are one of media which can be used for learning purposes. Attractive visual element of comic ...
This research aims to: (1) produce a scientific comic instructional media which is good for learning...
The process of learning requires the media to helpin understanding the concept of material. As conse...
:This study aimed to determine the feasibility of electronics comics as learning media in additive s...