AbstractThis research aims to determine the feasibility of e-comic on the submaterial Endocrine System in XI grade of Senior High School. The methods used in this research was descriptive research survey form. Research instrument used was sheet validation. The eligibility of e-comic was measured through validity test by 6 validator consists of 3 person material expert validator and 3 media expert validator. The validity test of material expert covering aspects of the format, content, and language with an average of every aspect of 3.66; 3.66; and 4, while testing the validity of media expert covering aspects of simplicity, alignment, balance, form, and color with an average of every aspect of 4; 4; 3.66; 3.66; and 4. The e-comic validatio...
Abstract. Learning media is a tool to deliver the materials to students during teaching and learning...
This study aims to develop products and determine the feasibility of e-comics on material rich in In...
This study aims to develop products and determine the feasibility of e-comics on material rich in In...
AbstractThis research aims to determine the feasibility of e-comic on the submaterial Endocrine Sys...
This study aimed to determine the feasibility of e-comics as a learning media in additive sub materi...
Abstrak Penelitian bertujuan untuk menguji kelayakan e-comic sebagai media pembelajaran pada materi ...
Abstrak Penelitian bertujuan untuk menguji kelayakan e-comic sebagai media pembelajaran pada materi...
Abstrak Latar belakang yang mendasari penelitian disisni merupakan lemahnya pemahaman peserta didik...
Abstract ___________________________________________________________________ This study aims t...
Abstrak Latar belakang yang mendasari penelitian disisni merupakan lemahnya pemahaman peserta didik...
This study aims to produce E-Comic Math learning media for the fourth grade of SD Negeri Dadapan 02 ...
Penelitian ini menjawab permasalahan penelitian yang telah dirumuskan, yaitu “Bagaimana Efektivitas ...
:This study aimed to determine the feasibility of electronics comics as learning media in additive s...
Abstract. Learning media is a tool to deliver the materials to students during teaching and learning...
Abstract. Learning media is a tool to deliver the materials to students during teaching and learning...
Abstract. Learning media is a tool to deliver the materials to students during teaching and learning...
This study aims to develop products and determine the feasibility of e-comics on material rich in In...
This study aims to develop products and determine the feasibility of e-comics on material rich in In...
AbstractThis research aims to determine the feasibility of e-comic on the submaterial Endocrine Sys...
This study aimed to determine the feasibility of e-comics as a learning media in additive sub materi...
Abstrak Penelitian bertujuan untuk menguji kelayakan e-comic sebagai media pembelajaran pada materi ...
Abstrak Penelitian bertujuan untuk menguji kelayakan e-comic sebagai media pembelajaran pada materi...
Abstrak Latar belakang yang mendasari penelitian disisni merupakan lemahnya pemahaman peserta didik...
Abstract ___________________________________________________________________ This study aims t...
Abstrak Latar belakang yang mendasari penelitian disisni merupakan lemahnya pemahaman peserta didik...
This study aims to produce E-Comic Math learning media for the fourth grade of SD Negeri Dadapan 02 ...
Penelitian ini menjawab permasalahan penelitian yang telah dirumuskan, yaitu “Bagaimana Efektivitas ...
:This study aimed to determine the feasibility of electronics comics as learning media in additive s...
Abstract. Learning media is a tool to deliver the materials to students during teaching and learning...
Abstract. Learning media is a tool to deliver the materials to students during teaching and learning...
Abstract. Learning media is a tool to deliver the materials to students during teaching and learning...
This study aims to develop products and determine the feasibility of e-comics on material rich in In...
This study aims to develop products and determine the feasibility of e-comics on material rich in In...