Recent state-of-the-art deep reinforcement learning algorithms, such as A3C and UNREAL, are designed to train on a single device with only CPU's. Using GPU acceleration for these algorithms results in low GPU utilization, which means the full performance of the GPU is not reached. Motivated by the architecture changes made by the GA3C algorithm, which gave A3C better GPU acceleration, together with the high learning efficiency of the UNREAL algorithm, this paper extends GA3C with the auxiliary tasks from UNREAL to create a deep reinforcement learning algorithm, GUNREAL, with higher learning efficiency and also benefiting from GPU acceleration. We show that our GUNREAL system achieves 3.8 to 9.5 times faster training speed compared to UNREAL...
There are many successful applications to take advantages of massive parallelization on GPU for deep...
Machine learning has risen to prominence in recent years thanks to advancements in computer technolo...
In this work, we present and study a training set-up that achieves fast policy generation for real-w...
Recent state-of-the-art Deep Reinforcement Learn- ing algorithms, such as A3C and UNREAL, are design...
Conventionally programmed systems (e.g. robots) are not able to adapt to unforeseen changes in their...
Deep reinforcement learning (DRL) has revolutionized learning and actuation in applications such as ...
Context. Reinforcement Learning (RL) is a time consuming effort that requires a lot of computational...
Abstract—XCS – the eXtended Classifier System – combines an evolutionary algorithm with reinforcemen...
Convolutional deep neural networks (CNNs) has been shown to perform well in difficult learning tasks...
XCS - the extended Classifier System - combines an evolutionary algorithm with reinforcement learnin...
Reinforcement learning (RL) workloads take a notoriously long time to train due to the large number ...
The rise of deep-learning (DL) has been fuelled by the improvements in accelerators. Due to its uniq...
The ability to train large-scale neural networks has resulted in state-of-the-art per-formance in ma...
Recent developments in programmable, highly par-allel Graphics Processing Units (GPUs) have enabled ...
Deep learning models are trained on servers with many GPUs, andtraining must scale with the number o...
There are many successful applications to take advantages of massive parallelization on GPU for deep...
Machine learning has risen to prominence in recent years thanks to advancements in computer technolo...
In this work, we present and study a training set-up that achieves fast policy generation for real-w...
Recent state-of-the-art Deep Reinforcement Learn- ing algorithms, such as A3C and UNREAL, are design...
Conventionally programmed systems (e.g. robots) are not able to adapt to unforeseen changes in their...
Deep reinforcement learning (DRL) has revolutionized learning and actuation in applications such as ...
Context. Reinforcement Learning (RL) is a time consuming effort that requires a lot of computational...
Abstract—XCS – the eXtended Classifier System – combines an evolutionary algorithm with reinforcemen...
Convolutional deep neural networks (CNNs) has been shown to perform well in difficult learning tasks...
XCS - the extended Classifier System - combines an evolutionary algorithm with reinforcement learnin...
Reinforcement learning (RL) workloads take a notoriously long time to train due to the large number ...
The rise of deep-learning (DL) has been fuelled by the improvements in accelerators. Due to its uniq...
The ability to train large-scale neural networks has resulted in state-of-the-art per-formance in ma...
Recent developments in programmable, highly par-allel Graphics Processing Units (GPUs) have enabled ...
Deep learning models are trained on servers with many GPUs, andtraining must scale with the number o...
There are many successful applications to take advantages of massive parallelization on GPU for deep...
Machine learning has risen to prominence in recent years thanks to advancements in computer technolo...
In this work, we present and study a training set-up that achieves fast policy generation for real-w...