Real-time visualization of large volume datasets demands high performance computation, pushing the storage, processing, and data communication requirements to the limits of current technology. General purpose parallel processors have been used to visualize moderate size datasets at interactive frame rates; however, the cost and size of these supercomputers inhibits the widespread use for real-time visualization. This paper surveys several special purpose architectures that seek to render volumes at interactive rates. These specialized visualization accelerators have cost, performance, and size advantages over parallel processors. All architectures implement ray casting using parallel and pipelined hardware. We introduce a new metric that no...
With the computing industry trending towards multi- and many-core processors, we study how a standa...
This paper proposes a new parallel/distributed raycasting scheme for very large volume data that can...
The goal of this project is to create a software application that permits the visualizationof 3D sam...
Volume rendering is a key technique in scientific visualization that lends itself to significant exp...
Volume rendering is a key technique in scientific visualization that lends itself to significant exp...
The Volume Ray-Casting rendering algorithm, often used to produce medical imaging, is a well-known a...
Volume rendering by ray casting is computationally expensive. For interactive volume visualization, ...
Volume rendering by ray casting is a computationally expensive problem. For interactive volume visua...
This paper describes a new algorithm and hardware design for the generation of two dimensional image...
Figure 1: Several volumes rendered on the VolumePro hardware at 30 frames per second. This paper des...
Volume rendering, i.e. direct rendering of regular volume data and not via surface primitives, is a ...
Traditional 3D computer graphics focus on rendering the exterior of objects. Volume rendering is a t...
Architecture and applications of a massively parallel processor are described. Volumes of 256x256x12...
This paper describes VolumePro, the world’s first single-chip realtime volume rendering system for c...
This work examines direct rendering of large volumetric data on the CPU. The aim was to design a par...
With the computing industry trending towards multi- and many-core processors, we study how a standa...
This paper proposes a new parallel/distributed raycasting scheme for very large volume data that can...
The goal of this project is to create a software application that permits the visualizationof 3D sam...
Volume rendering is a key technique in scientific visualization that lends itself to significant exp...
Volume rendering is a key technique in scientific visualization that lends itself to significant exp...
The Volume Ray-Casting rendering algorithm, often used to produce medical imaging, is a well-known a...
Volume rendering by ray casting is computationally expensive. For interactive volume visualization, ...
Volume rendering by ray casting is a computationally expensive problem. For interactive volume visua...
This paper describes a new algorithm and hardware design for the generation of two dimensional image...
Figure 1: Several volumes rendered on the VolumePro hardware at 30 frames per second. This paper des...
Volume rendering, i.e. direct rendering of regular volume data and not via surface primitives, is a ...
Traditional 3D computer graphics focus on rendering the exterior of objects. Volume rendering is a t...
Architecture and applications of a massively parallel processor are described. Volumes of 256x256x12...
This paper describes VolumePro, the world’s first single-chip realtime volume rendering system for c...
This work examines direct rendering of large volumetric data on the CPU. The aim was to design a par...
With the computing industry trending towards multi- and many-core processors, we study how a standa...
This paper proposes a new parallel/distributed raycasting scheme for very large volume data that can...
The goal of this project is to create a software application that permits the visualizationof 3D sam...