In this paper, we consider a parallel rendering model that exploits the fundamental distinction between rendering and compositing operations, by assigning processors from specialized pools for each of these operations. Our motivation is to support the parallelization of general scan-line rendering algorithms with minimal effort, basically by supporting a compositing back-end (i.e., a sort-last architecture) that is able to perform user-controlled image composition. Our computational model is based on organizing rendering as well as compositing processors on a BSP-tree, whose internal nodes we call the compositing tree. With such a compositing tree, most known rendering algorithms, such as volumetric ray casting, polygon rendering, and so on...
Today, expensive high-end graphics machines are losing their competitive edge to clusters of inexpen...
The authors present a parallel algorithm for fast rendering. A set of zones which can be concurrentl...
Journal ArticleExisting volume rendering methods, though capable of very effective visualizations, a...
State of the art scientific simulations are currently working with data set sizes on the order of a ...
Sort-last parallel rendering is a good rendering scheme on distributed memory multipro-cessors. This...
In the sort-last-sparse parallel volume rendering system on distributed memory multicomputers, as th...
[[abstract]]In the sort-last-sparse parallel volume rendering system on distributed memory multicomp...
[[abstract]]© 2004 Institute of Information Science Academia Sinica - The binary-swap (BS) and the p...
The core advantage of sort last rendering is the theoretical nearly linear scalability in the number...
Many extreme-scale scientific applications generate colossal amounts of data that require an increas...
The only proven method for performing distributed-memory parallel rendering at large scales, tens of...
In this work, to render at least 5123 voxel volumes in real-time, we have developed a sort-last para...
The ability to render photo-realistic images in real time remains to be something that has yet to be...
We propose a refinement of the Sort-Last algorithms classification based on the scheduling of the re...
SUMMARY We present an adaptive dynamic load balancing scheme for 3D texture based sort-last parallel...
Today, expensive high-end graphics machines are losing their competitive edge to clusters of inexpen...
The authors present a parallel algorithm for fast rendering. A set of zones which can be concurrentl...
Journal ArticleExisting volume rendering methods, though capable of very effective visualizations, a...
State of the art scientific simulations are currently working with data set sizes on the order of a ...
Sort-last parallel rendering is a good rendering scheme on distributed memory multipro-cessors. This...
In the sort-last-sparse parallel volume rendering system on distributed memory multicomputers, as th...
[[abstract]]In the sort-last-sparse parallel volume rendering system on distributed memory multicomp...
[[abstract]]© 2004 Institute of Information Science Academia Sinica - The binary-swap (BS) and the p...
The core advantage of sort last rendering is the theoretical nearly linear scalability in the number...
Many extreme-scale scientific applications generate colossal amounts of data that require an increas...
The only proven method for performing distributed-memory parallel rendering at large scales, tens of...
In this work, to render at least 5123 voxel volumes in real-time, we have developed a sort-last para...
The ability to render photo-realistic images in real time remains to be something that has yet to be...
We propose a refinement of the Sort-Last algorithms classification based on the scheduling of the re...
SUMMARY We present an adaptive dynamic load balancing scheme for 3D texture based sort-last parallel...
Today, expensive high-end graphics machines are losing their competitive edge to clusters of inexpen...
The authors present a parallel algorithm for fast rendering. A set of zones which can be concurrentl...
Journal ArticleExisting volume rendering methods, though capable of very effective visualizations, a...