Throughout history, it has been often hypothesised on the reasons underlying game and play. Whatever the theoretical framework, it seems obvious that both games and video games are played upon the premise that they provide players with enjoyment and fun. Different authors have suggested that video games are optimal tools in education, since they engage players and trigger learning in different ways. In light of this, educators and policy-makers have seen an opportunity to devise and implement video games in education in hopes that they will infuse academic knowledge into students. However, traditional video games have specific traits that, unlike serious games, make them appealing and engaging to a vast majority of players. This paper attem...
There is great interest in turning the videogame into a tool for education. However, its potential t...
[ES] El objetivo de este trabajo, a través de una amplia revisión bibliográfica, es describir las ca...
La profusión de las redes sociales en la era 2.0 ha supuesto la redefinición de las estrategias de m...
A lo largo de la historia, numerosas teorías han tenido como objetivo explicar las razones que subya...
A lo largo de la historia, numerosas teorías han tenido como objetivo explicar las razones que subya...
In this paper we reflect on the relationship of games, cognitive development and educational process...
Video games in a learning environ-ment and their application to the educational world has become a c...
The introduction of video games in education has raised a number of possibilities, but also problems...
Among the great didactic possibilities that information technology offers, video games are one of t...
En este artículo se reflexiona sobre la relación del juego con el desarrollo cognitivo y los proceso...
Introduction of video games to education has brought a series of possibilities, but also problems an...
Currently the games are useful in the educational and work as teaching strategies, so that the main ...
La introducción de los videojuegos en la educación ha planteado una serie de posibilidades, pero tam...
Our work is part from a big investigation that tries to study which is the opinion that pupils have ...
Actualmente, el contexto educativo desarrolla herramientas y métodos disruptivos mediante un enfoque...
There is great interest in turning the videogame into a tool for education. However, its potential t...
[ES] El objetivo de este trabajo, a través de una amplia revisión bibliográfica, es describir las ca...
La profusión de las redes sociales en la era 2.0 ha supuesto la redefinición de las estrategias de m...
A lo largo de la historia, numerosas teorías han tenido como objetivo explicar las razones que subya...
A lo largo de la historia, numerosas teorías han tenido como objetivo explicar las razones que subya...
In this paper we reflect on the relationship of games, cognitive development and educational process...
Video games in a learning environ-ment and their application to the educational world has become a c...
The introduction of video games in education has raised a number of possibilities, but also problems...
Among the great didactic possibilities that information technology offers, video games are one of t...
En este artículo se reflexiona sobre la relación del juego con el desarrollo cognitivo y los proceso...
Introduction of video games to education has brought a series of possibilities, but also problems an...
Currently the games are useful in the educational and work as teaching strategies, so that the main ...
La introducción de los videojuegos en la educación ha planteado una serie de posibilidades, pero tam...
Our work is part from a big investigation that tries to study which is the opinion that pupils have ...
Actualmente, el contexto educativo desarrolla herramientas y métodos disruptivos mediante un enfoque...
There is great interest in turning the videogame into a tool for education. However, its potential t...
[ES] El objetivo de este trabajo, a través de una amplia revisión bibliográfica, es describir las ca...
La profusión de las redes sociales en la era 2.0 ha supuesto la redefinición de las estrategias de m...