Describes DDB (Distributed Debugger), a debugger for distributed and multithreaded programs running under Mach operating systems based on the well-known technique of instant replay
Debugging a faulty program can be very hard and time-consuming. The programmer usually reexecutes hi...
This paper describes parts of the design of a debugger for a distributed real-time multimedia system...
Debugging and testing is a larger part of the effort spent in a software development cycle. Debuggin...
This paper presents a taxonomy of parallel and distributed debuggers based on execution replay. Prog...
: This paper presents a practical paradigm, called on-the-fly replay. This paradigm consists of runn...
Presents a methodology to debug distributed programs on the asynchronous message-passing process-mod...
This thesis is a part of the whole project called CDB, which involves a team of graduate students wh...
Programme 1 - Architectures paralleles, bases de donnees, reseaux et systemes distribues. Projet ADP...
Clusters of shared-memory symmetric multiprocessors are increasingly used for high performance...
The debugging cycle is the most common methodology for finding and correcting errors in sequential p...
Debugging and profiling large scale distributed applications is a daunting task. We present Friday, ...
Software engineers have to face many problems when creating, testing and debugging their application...
The problem of debugging parallel and distributed applications provides a framework for research in ...
The debugging cycle is the most common methodology for finding and correcting errors in sequential p...
Hardware vendors are currently transitioning from single-threaded microprocessors to chips that inte...
Debugging a faulty program can be very hard and time-consuming. The programmer usually reexecutes hi...
This paper describes parts of the design of a debugger for a distributed real-time multimedia system...
Debugging and testing is a larger part of the effort spent in a software development cycle. Debuggin...
This paper presents a taxonomy of parallel and distributed debuggers based on execution replay. Prog...
: This paper presents a practical paradigm, called on-the-fly replay. This paradigm consists of runn...
Presents a methodology to debug distributed programs on the asynchronous message-passing process-mod...
This thesis is a part of the whole project called CDB, which involves a team of graduate students wh...
Programme 1 - Architectures paralleles, bases de donnees, reseaux et systemes distribues. Projet ADP...
Clusters of shared-memory symmetric multiprocessors are increasingly used for high performance...
The debugging cycle is the most common methodology for finding and correcting errors in sequential p...
Debugging and profiling large scale distributed applications is a daunting task. We present Friday, ...
Software engineers have to face many problems when creating, testing and debugging their application...
The problem of debugging parallel and distributed applications provides a framework for research in ...
The debugging cycle is the most common methodology for finding and correcting errors in sequential p...
Hardware vendors are currently transitioning from single-threaded microprocessors to chips that inte...
Debugging a faulty program can be very hard and time-consuming. The programmer usually reexecutes hi...
This paper describes parts of the design of a debugger for a distributed real-time multimedia system...
Debugging and testing is a larger part of the effort spent in a software development cycle. Debuggin...