Presents a methodology to debug distributed programs on the asynchronous message-passing process-model (one thread per address space) based on deterministic re-execution (replay)
The ability to reproduce a parallel execution is desirable for debugging and program reliability pur...
I present a general framework for observing and controlling a distributed computation and its applic...
Current shared memory multicore and multiprocessor sys-tems are nondeterministic. Each time these sy...
: This paper presents a practical paradigm, called on-the-fly replay. This paradigm consists of runn...
Describes DDB (Distributed Debugger), a debugger for distributed and multithreaded programs running ...
This paper presents a taxonomy of parallel and distributed debuggers based on execution replay. Prog...
Software engineers have to face many problems when creating, testing and debugging their application...
Deterministic replay tools offer a compelling approach to debugging hard-to-reproduce bugs. Recent w...
Clusters of shared-memory symmetric multiprocessors are increasingly used for high performance...
Abstract. In order to address the diversity of existing parallel programming models, it is important...
Debugging distributed programs is considerably more difficult than debugging sequential programs. We...
A common debugging strategy involves re-executing a program (on a given input) over and over, each t...
Debugging and profiling large scale distributed applications is a daunting task. We present Friday, ...
Part 1: Full PapersInternational audienceDebugging of concurrent systems is a tedious and error-pron...
Debugging concurrent programs is known to be difficult due to scheduling non-determinism. The techni...
The ability to reproduce a parallel execution is desirable for debugging and program reliability pur...
I present a general framework for observing and controlling a distributed computation and its applic...
Current shared memory multicore and multiprocessor sys-tems are nondeterministic. Each time these sy...
: This paper presents a practical paradigm, called on-the-fly replay. This paradigm consists of runn...
Describes DDB (Distributed Debugger), a debugger for distributed and multithreaded programs running ...
This paper presents a taxonomy of parallel and distributed debuggers based on execution replay. Prog...
Software engineers have to face many problems when creating, testing and debugging their application...
Deterministic replay tools offer a compelling approach to debugging hard-to-reproduce bugs. Recent w...
Clusters of shared-memory symmetric multiprocessors are increasingly used for high performance...
Abstract. In order to address the diversity of existing parallel programming models, it is important...
Debugging distributed programs is considerably more difficult than debugging sequential programs. We...
A common debugging strategy involves re-executing a program (on a given input) over and over, each t...
Debugging and profiling large scale distributed applications is a daunting task. We present Friday, ...
Part 1: Full PapersInternational audienceDebugging of concurrent systems is a tedious and error-pron...
Debugging concurrent programs is known to be difficult due to scheduling non-determinism. The techni...
The ability to reproduce a parallel execution is desirable for debugging and program reliability pur...
I present a general framework for observing and controlling a distributed computation and its applic...
Current shared memory multicore and multiprocessor sys-tems are nondeterministic. Each time these sy...