Visualization of three-dimensional (3D) computer-aided design model is an integral part of the design process. Large assemblies such as plant or building designs contain a substantial amount of geometric data. New constraints for visualization performance and the amount of geometric data are set by the advent of mobile devices and virtual reality headsets. Our goal is to improve visualization performance and reduce memory consumption by simplifying 3D models while retaining the output simplification quality stable regardless of the geometric complexity of the input mesh. We research the current state of 3D mesh simplification methods that use geometry decimation. We design and implement our own data structure for geometry decimation. Base...
We introduce the notion of image-driven simplification, a framework that uses images to decide which...
Conventional wisdom says that in order to produce high-quality simplified polygonal models, one must...
Conventional wisdom says that in order to produce high-quality simplified polygonal models, one must...
Visualization of three-dimensional (3D) computer-aided design model is an integral part of the desig...
Throughout the years the size of datasets has increased so much that problems arise for their visual...
For twenty years, it has been clear that many datasets are excessively complex for applications such...
Mesh simplification is a key research area in scientific visualization and virtual reality. The pape...
Modern 3D scenners produce detailed and vast scenes consisting of huge number of triangles. This the...
To represent 3-dimensional objects in computer graphics, triangles are a popular graphics primitive....
Most of the existing algorithms for decimation of triangular meshes perform poorly at very low level...
A 3D-model consists out of triangles, and in many cases, the amount of triangles are unnecessarily l...
Three dimensional videos and virtual reality applications are gaining wide range of popularity in re...
Interactive applications with 3D graphics are used everyday in a lot of different fields, such as ga...
Advance three-dimensional (3D) scanning devices can create very detail complex 3D polygonal models. ...
To avoid excessive details, thus omitting less important content, of three-dimensional (3D) geometri...
We introduce the notion of image-driven simplification, a framework that uses images to decide which...
Conventional wisdom says that in order to produce high-quality simplified polygonal models, one must...
Conventional wisdom says that in order to produce high-quality simplified polygonal models, one must...
Visualization of three-dimensional (3D) computer-aided design model is an integral part of the desig...
Throughout the years the size of datasets has increased so much that problems arise for their visual...
For twenty years, it has been clear that many datasets are excessively complex for applications such...
Mesh simplification is a key research area in scientific visualization and virtual reality. The pape...
Modern 3D scenners produce detailed and vast scenes consisting of huge number of triangles. This the...
To represent 3-dimensional objects in computer graphics, triangles are a popular graphics primitive....
Most of the existing algorithms for decimation of triangular meshes perform poorly at very low level...
A 3D-model consists out of triangles, and in many cases, the amount of triangles are unnecessarily l...
Three dimensional videos and virtual reality applications are gaining wide range of popularity in re...
Interactive applications with 3D graphics are used everyday in a lot of different fields, such as ga...
Advance three-dimensional (3D) scanning devices can create very detail complex 3D polygonal models. ...
To avoid excessive details, thus omitting less important content, of three-dimensional (3D) geometri...
We introduce the notion of image-driven simplification, a framework that uses images to decide which...
Conventional wisdom says that in order to produce high-quality simplified polygonal models, one must...
Conventional wisdom says that in order to produce high-quality simplified polygonal models, one must...