AbstractWe present an algorithm for the hidden-surface elimination problem for rectangles, which is also known as window rendering. The time complexity of our algorithm is dependent on both the number of input rectangles, n, and on the size of the output, k. Our algorithm obtains a trade-off between these two components, in that its running time is O(r(n1+1/r + k)), where 1 ≤ r ≤ log n is a tunable parameter. By using this method while adjusting the parameter r "on the fly" one can achieve a running time that is O(n log n + k(log n/log(1+k/n))). Note that when k is Θ(n), this achieves an O(n log n) running time, and when k is Θ(n1+ϵ) for any positive constant ϵ, this achieves an O(k) running time, both of which are optimal
AbstractIn this paper we study the following generalization of the classical hidden surface removal ...
In this paper we study the following generalization of the classical hidden surface removal problem:...
In this paper we present an algorithm for hidden surface removal for a class of polyhedral surfaces ...
AbstractWe present an algorithm for the hidden-surface elimination problem for rectangles, which is ...
An algorithm for the well-known hidden-surface elimination problem for rectangles, which is also kno...
AbstractA simple but important special case of the hidden surface removal problem is one in which th...
AbstractA simple intersection sensitive algorithm for the hidden line elimination problem, was prese...
We define a new complexity measure, called object complexity, for hidden-surface elimination algorit...
This Paper presents a new hidden surface algorithm. Its output is the set of the visible pieces of e...
We consider a special case of the hidden line elimination problem. The scene consists of n isoorient...
We give an efficient, randomized hidden surface removal algorithm for scenes containing intersecting...
We present a new method for solving the hidden surface removal (HSR) problem in parallel on a crew p...
We propose a space-efficient algorithm for hidden surface removal that combines one of the fastest p...
In this paper, the problem of 'hidden - surface' elimination is considered. It is shown that a new l...
AbstractIn this paper we present a new, efficient, output-sensitive method for computing the visibil...
AbstractIn this paper we study the following generalization of the classical hidden surface removal ...
In this paper we study the following generalization of the classical hidden surface removal problem:...
In this paper we present an algorithm for hidden surface removal for a class of polyhedral surfaces ...
AbstractWe present an algorithm for the hidden-surface elimination problem for rectangles, which is ...
An algorithm for the well-known hidden-surface elimination problem for rectangles, which is also kno...
AbstractA simple but important special case of the hidden surface removal problem is one in which th...
AbstractA simple intersection sensitive algorithm for the hidden line elimination problem, was prese...
We define a new complexity measure, called object complexity, for hidden-surface elimination algorit...
This Paper presents a new hidden surface algorithm. Its output is the set of the visible pieces of e...
We consider a special case of the hidden line elimination problem. The scene consists of n isoorient...
We give an efficient, randomized hidden surface removal algorithm for scenes containing intersecting...
We present a new method for solving the hidden surface removal (HSR) problem in parallel on a crew p...
We propose a space-efficient algorithm for hidden surface removal that combines one of the fastest p...
In this paper, the problem of 'hidden - surface' elimination is considered. It is shown that a new l...
AbstractIn this paper we present a new, efficient, output-sensitive method for computing the visibil...
AbstractIn this paper we study the following generalization of the classical hidden surface removal ...
In this paper we study the following generalization of the classical hidden surface removal problem:...
In this paper we present an algorithm for hidden surface removal for a class of polyhedral surfaces ...