Now that high-end consumer phones can support immersive virtual reality, we ask whether social virtual reality is a promising medium for supporting distributed groups of users. We undertook an exploratory in-the-wild study using Samsung Gear VR headsets to see how existing social groups that had become geographically dispersed could use VR for collaborative activities. The study showed a strong propensity for users to feel present and engaged with group members. Users were able to bring group behaviors into the virtual world. To overcome some technical limitations, they had to create novel forms of interaction. Overall, the study found that users experience a range of emotional states in VR that are broadly similar to those that they would ...
The goal of the present review is to explain how immersive virtual environment technology (IVET) can...
As Virtual Reality (VR) applications gain more momentum recently, the social and communication aspec...
Virtual Reality (VR) applications are currently suffering several gaps to allow a full breakthrough ...
Now that high-end consumer phones can support immersive virtual reality, we ask whether social virtu...
As Virtual Reality (VR) applications gain more momentum recently, the social and communication aspec...
As Virtual Reality (VR) applications gain more momentum recently, the social and communication aspec...
A lot of work in social virtual reality, including our own group's, has focused on effectiveness of ...
textabstractAs Virtual Reality (VR) applications gain more momentum recently, the social and communi...
Social Virtual Reality (VR) applications represent a big step forward in the field of remote communi...
A lot of work in social virtual reality, including our own group’s, has focused on effectiveness of ...
Social Virtual Reality (VR) applications are becoming the next big revolution in the field of remot...
As Virtual Reality (VR) applications gain more momentum recently, the social and communication aspec...
Social Virtual Reality (VR) applications represent a big step forward in the field of remote communi...
We all enjoy watching movies together. However, this is not always possible if we live apart. While ...
While Virtual Reality (VR) retains industry interest, the overall market adoption of VR is still slo...
The goal of the present review is to explain how immersive virtual environment technology (IVET) can...
As Virtual Reality (VR) applications gain more momentum recently, the social and communication aspec...
Virtual Reality (VR) applications are currently suffering several gaps to allow a full breakthrough ...
Now that high-end consumer phones can support immersive virtual reality, we ask whether social virtu...
As Virtual Reality (VR) applications gain more momentum recently, the social and communication aspec...
As Virtual Reality (VR) applications gain more momentum recently, the social and communication aspec...
A lot of work in social virtual reality, including our own group's, has focused on effectiveness of ...
textabstractAs Virtual Reality (VR) applications gain more momentum recently, the social and communi...
Social Virtual Reality (VR) applications represent a big step forward in the field of remote communi...
A lot of work in social virtual reality, including our own group’s, has focused on effectiveness of ...
Social Virtual Reality (VR) applications are becoming the next big revolution in the field of remot...
As Virtual Reality (VR) applications gain more momentum recently, the social and communication aspec...
Social Virtual Reality (VR) applications represent a big step forward in the field of remote communi...
We all enjoy watching movies together. However, this is not always possible if we live apart. While ...
While Virtual Reality (VR) retains industry interest, the overall market adoption of VR is still slo...
The goal of the present review is to explain how immersive virtual environment technology (IVET) can...
As Virtual Reality (VR) applications gain more momentum recently, the social and communication aspec...
Virtual Reality (VR) applications are currently suffering several gaps to allow a full breakthrough ...