While Virtual Reality (VR) retains industry interest, the overall market adoption of VR is still slow. One problem in VR is the social isolation. Many applications are still single user driven and VR services that do allow the sharing of virtual experiences with others, mostly focus on representing users as artificial avatars. This might be good in some cases (e.g. gaming) but may be too restrictive for interactions where non-verbal communication is important, such as video conferencing, watching videos together, and remote collaboration. For such cases, the importance of photo-realistic VR is acknowledged within the industry and standardization bodies have begun to address the technology gaps in order to create such services. As an example...
We all enjoy watching movies together. However, this is not always possible if we live apart. While ...
There is a growing need for effective remote communication, which has many positive societal impacts...
We are facing increasingly pressure on reducing travel and working remotely. Tools that support effe...
While Virtual Reality applications become more multi-user experiences, mostly artificial avatars are...
Virtual Reality (VR) and 360-degree video are set to become part of the future social environment, e...
VR experiences are becoming more social, but many social VR systems represent users as artificial av...
Virtual reality (VR) and 360° video are reshaping the media landscape, creating a fertile business e...
Virtual Reality (VR) and 360-degree video are reshaping the media landscape, creating a fertile busi...
Virtual Reality (VR) applications are currently suffering several gaps to allow a full breakthrough ...
Social VR enables people to interact over distance with others in real-time. It allows remote people...
Social VR enables people to interact over distance with others in real-time. It allows remote people...
Virtual Reality (VR) and 360-degree video are reshaping the media landscape, creating a fertile busi...
As Virtual Reality (VR) applications gain more momentum recently, the social and communication aspec...
We all enjoy watching movies together. However, this is not always possible if we live apart. While ...
There is a growing need for effective remote communication, which has many positive societal impacts...
We are facing increasingly pressure on reducing travel and working remotely. Tools that support effe...
While Virtual Reality applications become more multi-user experiences, mostly artificial avatars are...
Virtual Reality (VR) and 360-degree video are set to become part of the future social environment, e...
VR experiences are becoming more social, but many social VR systems represent users as artificial av...
Virtual reality (VR) and 360° video are reshaping the media landscape, creating a fertile business e...
Virtual Reality (VR) and 360-degree video are reshaping the media landscape, creating a fertile busi...
Virtual Reality (VR) applications are currently suffering several gaps to allow a full breakthrough ...
Social VR enables people to interact over distance with others in real-time. It allows remote people...
Social VR enables people to interact over distance with others in real-time. It allows remote people...
Virtual Reality (VR) and 360-degree video are reshaping the media landscape, creating a fertile busi...
As Virtual Reality (VR) applications gain more momentum recently, the social and communication aspec...
We all enjoy watching movies together. However, this is not always possible if we live apart. While ...
There is a growing need for effective remote communication, which has many positive societal impacts...
We are facing increasingly pressure on reducing travel and working remotely. Tools that support effe...