After the appearance of computers, consoles and videogames, there has been a great debate around the effects of them on their users’ problem-solving, communication and other mental skills. Both teachers and parents are concerned about the advantages and disadvantages of modern technology in everyday life of their children or students. In my thesis I try to explore the side-effects of using computers on language efficiency, especially playing with videogames and other entertaining computer programs. I support my findings with the results of the survey which I had filled out with young people who had been playing computer games for years. Besides the results of the survey I rely on my own videogaming experience and my interview subject’s who ...
In recent years, the age of additional language learning has been lowered in school education. What ...
Gaming can aid in language learning, and this thesis researches the current pedagogical beliefs and ...
The aim of this essay is to distinguish whether the activity of playing video and online computer ga...
In an ever more digitalised society, there is a growing interest in digital pedagogic aids and a gro...
People say that video games give bad influence to people, especially young generation. However, with...
With this survey paper we have contrasted and summarized research on digital games and language lear...
The focus of this study is the correlation between spent time on gaming and student grades. It is my...
With this survey paper we have contrasted and summarized research on digital games and language lear...
The focus of this study is the correlation between spent time on gaming and student grades. It is my...
The B.A thesis “Influence of video games on the acquisition of the English language” is a research p...
The focus of this study is the correlation between spent time on gaming and student grades. It is my...
This thesis examines the effects of using a commercial video game in education. The thesis investiga...
AbstractThis research investigates whether videogame plays any role in reducing the inhibitions of l...
In the past decade or two, there has been an obvious increase in the number of school children profi...
The aim of this essay is to distinguish whether the activity of playing video and online computer ga...
In recent years, the age of additional language learning has been lowered in school education. What ...
Gaming can aid in language learning, and this thesis researches the current pedagogical beliefs and ...
The aim of this essay is to distinguish whether the activity of playing video and online computer ga...
In an ever more digitalised society, there is a growing interest in digital pedagogic aids and a gro...
People say that video games give bad influence to people, especially young generation. However, with...
With this survey paper we have contrasted and summarized research on digital games and language lear...
The focus of this study is the correlation between spent time on gaming and student grades. It is my...
With this survey paper we have contrasted and summarized research on digital games and language lear...
The focus of this study is the correlation between spent time on gaming and student grades. It is my...
The B.A thesis “Influence of video games on the acquisition of the English language” is a research p...
The focus of this study is the correlation between spent time on gaming and student grades. It is my...
This thesis examines the effects of using a commercial video game in education. The thesis investiga...
AbstractThis research investigates whether videogame plays any role in reducing the inhibitions of l...
In the past decade or two, there has been an obvious increase in the number of school children profi...
The aim of this essay is to distinguish whether the activity of playing video and online computer ga...
In recent years, the age of additional language learning has been lowered in school education. What ...
Gaming can aid in language learning, and this thesis researches the current pedagogical beliefs and ...
The aim of this essay is to distinguish whether the activity of playing video and online computer ga...