People say that video games give bad influence to people, especially young generation. However, with the development of technology all over the world, almost all people – from young to old – are playing games with their gadgets: a notebook, a computer, a tablet or smartphones. It means that playing games are the activities which cannot be separated from the gamers (mostly students). The good effect is video games that use English as the means of communication can help students of non-English natives to learn English. The purpose of this study is to get students perspectives about video games that relate to English learning. The participants are 35 Binus University first semester students majoring in Cyber Security, who love vi...
The aim of this study was to elucidate the role of video games as medium to be applied in a techniqu...
The aim of this study was to elucidate the role of video games as medium to be applied in a techniqu...
This paper investigates the role of video games in learning English. The research conducted examine...
In the past decade or two, there has been an obvious increase in the number of school children profi...
In the past decade or two, there has been an obvious increase in the number of school children profi...
In this paper we present a study made with 16 university students with different levels of proficien...
The popularity of electronic games, commonly called video games, has now emerged in all ages of the ...
After the appearance of computers, consoles and videogames, there has been a great debate around the...
"The objective of this study was to know what English language skills students from a university can...
AbstractThis research investigates whether videogame plays any role in reducing the inhibitions of l...
AbstractThe most important skill in learning English is vocabulary. Learners usually learn English v...
The article evaluates the effectiveness of the method for learning English through video games of di...
In an ever more digitalised society, there is a growing interest in digital pedagogic aids and a gro...
The first part of this study shows that there is increased support for using video games in the clas...
Makassar Abstract This Study employs the Ex-post Facto research with a quantitative descriptive ap...
The aim of this study was to elucidate the role of video games as medium to be applied in a techniqu...
The aim of this study was to elucidate the role of video games as medium to be applied in a techniqu...
This paper investigates the role of video games in learning English. The research conducted examine...
In the past decade or two, there has been an obvious increase in the number of school children profi...
In the past decade or two, there has been an obvious increase in the number of school children profi...
In this paper we present a study made with 16 university students with different levels of proficien...
The popularity of electronic games, commonly called video games, has now emerged in all ages of the ...
After the appearance of computers, consoles and videogames, there has been a great debate around the...
"The objective of this study was to know what English language skills students from a university can...
AbstractThis research investigates whether videogame plays any role in reducing the inhibitions of l...
AbstractThe most important skill in learning English is vocabulary. Learners usually learn English v...
The article evaluates the effectiveness of the method for learning English through video games of di...
In an ever more digitalised society, there is a growing interest in digital pedagogic aids and a gro...
The first part of this study shows that there is increased support for using video games in the clas...
Makassar Abstract This Study employs the Ex-post Facto research with a quantitative descriptive ap...
The aim of this study was to elucidate the role of video games as medium to be applied in a techniqu...
The aim of this study was to elucidate the role of video games as medium to be applied in a techniqu...
This paper investigates the role of video games in learning English. The research conducted examine...