<p>First, participants were informed for whom they would be gambling (self, best friend, or child), and the number of coins that they could win or lose for the respective target. On this screen, participants then chose heads or tails with a left or right button press. After a fixation phase, participants received feedback (gain or loss) about the number of coins that was won or lost for the respective target.</p
<p>Each panel shows a screen display, with the series of screens in a trial progressing from top lef...
<p>On each trial, a participant viewed the value statement they chose in the active phase along with...
<p>(A) Exemplary computer screen plot from the experiment. The task of the subjects was to accept or...
<p>At the beginning of each trial, the cheap price or the expensive price context information was sh...
<p>Presentation times of each trial event are indicated below the corresponding screen. At feedback ...
<p>Each trial starts with a choice stimulus (CS) (white boxes) which lasts for 800 ms and displays t...
Each trial consists of a choice between a sure option and a gamble option. If participants make thei...
<p>In each block, subjects played 20 trials of a matching pennies game with what they believed was e...
<p>Participants were informed about the bet at the beginning of each trial, then chose one of two ca...
<p>Presentation times of each trial event are indicated below the corresponding screen. At feedback ...
<p>On each trial, the participants were presented with a choice of two alternatives, one of which th...
<p>A) Wheel of Fortune (WOF): the subject (with SCR recorded) has to choose between two possible lot...
<p>On each trial, participants were first presented with a card indicating the chances of winning (a...
<p>(a) For the first trial and trial following the break, subjects had to fix a cross while making t...
<p>One of three visual cues (circle, triangle, star) was presented for 500 ms; subsequently, partici...
<p>Each panel shows a screen display, with the series of screens in a trial progressing from top lef...
<p>On each trial, a participant viewed the value statement they chose in the active phase along with...
<p>(A) Exemplary computer screen plot from the experiment. The task of the subjects was to accept or...
<p>At the beginning of each trial, the cheap price or the expensive price context information was sh...
<p>Presentation times of each trial event are indicated below the corresponding screen. At feedback ...
<p>Each trial starts with a choice stimulus (CS) (white boxes) which lasts for 800 ms and displays t...
Each trial consists of a choice between a sure option and a gamble option. If participants make thei...
<p>In each block, subjects played 20 trials of a matching pennies game with what they believed was e...
<p>Participants were informed about the bet at the beginning of each trial, then chose one of two ca...
<p>Presentation times of each trial event are indicated below the corresponding screen. At feedback ...
<p>On each trial, the participants were presented with a choice of two alternatives, one of which th...
<p>A) Wheel of Fortune (WOF): the subject (with SCR recorded) has to choose between two possible lot...
<p>On each trial, participants were first presented with a card indicating the chances of winning (a...
<p>(a) For the first trial and trial following the break, subjects had to fix a cross while making t...
<p>One of three visual cues (circle, triangle, star) was presented for 500 ms; subsequently, partici...
<p>Each panel shows a screen display, with the series of screens in a trial progressing from top lef...
<p>On each trial, a participant viewed the value statement they chose in the active phase along with...
<p>(A) Exemplary computer screen plot from the experiment. The task of the subjects was to accept or...