<p>Participants were informed about the bet at the beginning of each trial, then chose one of two cards by button press before feedback was presented. At the end of each trial, participants were informed about their current account balance.</p
The domain of gambling is rife with both diagnostic and non-diagnostic information. Previous studies...
<p>(A) Exemplary computer screen plot from the experiment. The task of the subjects was to accept or...
<p>In each trial, participants saw 1 of 3 cues, indicating the amount of money to be won. After a de...
Each trial consists of a choice between a sure option and a gamble option. If participants make thei...
<p>On each trial, the participants were presented with a choice of two alternatives, one of which th...
<p>Presentation times of each trial event are indicated below the corresponding screen. At feedback ...
<p>Each trial starts with a choice stimulus (CS) (white boxes) which lasts for 800 ms and displays t...
<p>Presentation times of each trial event are indicated below the corresponding screen. At feedback ...
<p>One of three visual cues (circle, triangle, star) was presented for 500 ms; subsequently, partici...
<p>A) Wheel of Fortune (WOF): the subject (with SCR recorded) has to choose between two possible lot...
<p>First, participants were informed for whom they would be gambling (self, best friend, or child), ...
<p>At the beginning of each trial, the cheap price or the expensive price context information was sh...
<p>A) Subjects begin by seeing a 1s fixation cue. B) 5s choice period in which subjects are presente...
<p>(<b>A</b>) The timeline of the sequential-sampling task used in Experiment 1. After fixation, two...
<p>(A) Illustration of the timeline of events within a trial. Initially a black screen is presented,...
The domain of gambling is rife with both diagnostic and non-diagnostic information. Previous studies...
<p>(A) Exemplary computer screen plot from the experiment. The task of the subjects was to accept or...
<p>In each trial, participants saw 1 of 3 cues, indicating the amount of money to be won. After a de...
Each trial consists of a choice between a sure option and a gamble option. If participants make thei...
<p>On each trial, the participants were presented with a choice of two alternatives, one of which th...
<p>Presentation times of each trial event are indicated below the corresponding screen. At feedback ...
<p>Each trial starts with a choice stimulus (CS) (white boxes) which lasts for 800 ms and displays t...
<p>Presentation times of each trial event are indicated below the corresponding screen. At feedback ...
<p>One of three visual cues (circle, triangle, star) was presented for 500 ms; subsequently, partici...
<p>A) Wheel of Fortune (WOF): the subject (with SCR recorded) has to choose between two possible lot...
<p>First, participants were informed for whom they would be gambling (self, best friend, or child), ...
<p>At the beginning of each trial, the cheap price or the expensive price context information was sh...
<p>A) Subjects begin by seeing a 1s fixation cue. B) 5s choice period in which subjects are presente...
<p>(<b>A</b>) The timeline of the sequential-sampling task used in Experiment 1. After fixation, two...
<p>(A) Illustration of the timeline of events within a trial. Initially a black screen is presented,...
The domain of gambling is rife with both diagnostic and non-diagnostic information. Previous studies...
<p>(A) Exemplary computer screen plot from the experiment. The task of the subjects was to accept or...
<p>In each trial, participants saw 1 of 3 cues, indicating the amount of money to be won. After a de...