<p>Cognitive neuroscientists studying sound and speech learning have successfully used videogames as a research vehicle. Neuroscientists and game developers worked together to produce a game built to entice participants to longer periods of play, while enabling researchers to easily configure presentation parameters in support of future studies. A space-themed game polished through the use of shaders and a radial cannon shooting mechanic is detailed, along with lessons learned from iterative playtesting. A preliminary study indicates the game's effectiveness for implicit learning of sounds. The template by which this game can be tuned to explore language learning is presented, with suggestions for future investigations into the tradeoffs be...
Game-playing AI research has focused for a long time on learning to play video games from visual inp...
Game-playing AI research has focused for a long time on learning to play video games from visual inp...
Game-playing AI research has focused for a long time on learning to play video games from visual inp...
Cognitive neuroscientists studying sound and speech learning have successfully used videogames as a ...
MSc (Computer Science), North-West University, Vaal Triangle Campus, 2014Playing has been part of pe...
The purpose of this study was to investigate language learning through the use of interactive games....
The purpose of this study was to investigate language learning through the use of interactive games....
The purpose of this study was to investigate language learning through the use of interactive games....
Funding Information: This work was supported by the Academy of Finland (projects no 274058 and 27407...
This is an accepted manuscript of a paper published by Elsevier on 26/04/2022. The accepted manuscri...
In recent years, computer-based games have been shown to be effective both as a tool for conducting ...
In recent years, computer-based games have been shown to be effective both as a tool for conducting ...
Digital games may benefit children’s learning, yet the factors that induce gaming benefits to cognit...
Game-playing AI research has focused for a long time on learning to play video games from visual inp...
Game-playing AI research has focused for a long time on learning to play video games from visual inp...
Game-playing AI research has focused for a long time on learning to play video games from visual inp...
Game-playing AI research has focused for a long time on learning to play video games from visual inp...
Game-playing AI research has focused for a long time on learning to play video games from visual inp...
Cognitive neuroscientists studying sound and speech learning have successfully used videogames as a ...
MSc (Computer Science), North-West University, Vaal Triangle Campus, 2014Playing has been part of pe...
The purpose of this study was to investigate language learning through the use of interactive games....
The purpose of this study was to investigate language learning through the use of interactive games....
The purpose of this study was to investigate language learning through the use of interactive games....
Funding Information: This work was supported by the Academy of Finland (projects no 274058 and 27407...
This is an accepted manuscript of a paper published by Elsevier on 26/04/2022. The accepted manuscri...
In recent years, computer-based games have been shown to be effective both as a tool for conducting ...
In recent years, computer-based games have been shown to be effective both as a tool for conducting ...
Digital games may benefit children’s learning, yet the factors that induce gaming benefits to cognit...
Game-playing AI research has focused for a long time on learning to play video games from visual inp...
Game-playing AI research has focused for a long time on learning to play video games from visual inp...
Game-playing AI research has focused for a long time on learning to play video games from visual inp...
Game-playing AI research has focused for a long time on learning to play video games from visual inp...
Game-playing AI research has focused for a long time on learning to play video games from visual inp...