This is an accepted manuscript of a paper published by Elsevier on 26/04/2022. The accepted manuscript of the publication may differ from the final published version.Digital games may benefit children���s learning, yet the factors that induce gaming benefits to cognition are not well known. In this study, we investigated the effectiveness of digital game-based learning in children by comparing the learning of foreign speech sounds and words in a digital game or a non-game digital application. To evaluate gaming-induced plastic changes in the brain, we used the mismatch negativity (MMN) brain response that reflects the access to long-term memory representations. We recorded auditory brain responses from 37 school-aged Finnish-speaking childr...
The popular press is replete with stories about the effects of video and computer games on the brain...
Inclusion of game elements in learning environments to increase motivation and learning outcome is b...
This chapter examines the cognitive and brain effects of playing a specific game genre—namely action...
Funding Information: This work was supported by the Academy of Finland (projects no 274058 and 27407...
Publisher Copyright: © Copyright © 2021 Ylinen, Smolander, Karhila, Kakouros, Lipsanen, Huotilainen ...
According to established background knowledge, playing is essential in human development and a power...
Benefits of video games on cognitive function have been proved by increasing evidence. However, reas...
The purpose of this study was to investigate language learning through the use of interactive games....
This study investigated the longitudinal relationship between children’s digital game use and fluid ...
This study investigated the longitudinal relationship between children’s digital game use and fluid ...
This paper describes various ways in which computer games may be used throughout life to achieve goa...
Children with dyslexia often face difficulties in learning foreign languages, which is reflected as ...
This thesis researches the impact of audio in video games as a tool for enhancing memorization throu...
Children today are playing video games from a very young age, many of them for hours each day. Moder...
The paper deals with the influence of computer (video) games on gamer’s brain activities, notably ne...
The popular press is replete with stories about the effects of video and computer games on the brain...
Inclusion of game elements in learning environments to increase motivation and learning outcome is b...
This chapter examines the cognitive and brain effects of playing a specific game genre—namely action...
Funding Information: This work was supported by the Academy of Finland (projects no 274058 and 27407...
Publisher Copyright: © Copyright © 2021 Ylinen, Smolander, Karhila, Kakouros, Lipsanen, Huotilainen ...
According to established background knowledge, playing is essential in human development and a power...
Benefits of video games on cognitive function have been proved by increasing evidence. However, reas...
The purpose of this study was to investigate language learning through the use of interactive games....
This study investigated the longitudinal relationship between children’s digital game use and fluid ...
This study investigated the longitudinal relationship between children’s digital game use and fluid ...
This paper describes various ways in which computer games may be used throughout life to achieve goa...
Children with dyslexia often face difficulties in learning foreign languages, which is reflected as ...
This thesis researches the impact of audio in video games as a tool for enhancing memorization throu...
Children today are playing video games from a very young age, many of them for hours each day. Moder...
The paper deals with the influence of computer (video) games on gamer’s brain activities, notably ne...
The popular press is replete with stories about the effects of video and computer games on the brain...
Inclusion of game elements in learning environments to increase motivation and learning outcome is b...
This chapter examines the cognitive and brain effects of playing a specific game genre—namely action...