This article presents uniform B-spline interpolation, completely contained on the graphics processing unit (GPU). This implies that the CPU does not need to compute any lookup tables or B-spline basis functions. The cubic interpolation can be decomposed into several linear interpolations [Sigg and Hadwiger 05], which are hard-wired on the GPU and therefore very fast. Here it is demonstrated that the cubic B-spline basis function can be evaluated in a short piece of GPU code without any conditional statements. Source code is available online
The efficient reconstruction and artifact-free visualization of surfaces from measured real-world da...
While image texture is effective for use in pattern-recognition and image-analysis algorithms, textu...
© 2014 by Taylor & Francis Group, LLC. Monotonicity preserving interpolation and approximation have ...
This article presents uniform B-spline interpolation, completely contained on the graphics processin...
Abstract. This article presents uniform B-spline interpolation, completely con-tained on the graphic...
International audienceInterpolation is a vital piece of many image processing pipelines. In this doc...
Achieving accurate interpolation is an important requirement for many signal-processing applications...
In this article we discuss the accuracy issues that arise, when implementing cubic B-spline interpol...
B-Splines are a useful tool in signal processing, and are widely used in the analysis of two and thr...
In image/video processing software and hardware products, low complexity interpolation algorithms, s...
In this paper, we propose a fragment-based evaluation method for non-uniform B-spline surfaces using...
We develop an approach for hardware-accelerated, high-quality rendering of volume data using trivari...
Many GPU based applications in 3D geometric modeling system have been proposed along with the augmen...
This master's thesis deals with acceleration of pixel interpolation methods using the GPU and NVIDIA...
environment mapping; Mini model consisting of 629 trimmed surfaces; with shadow maps; closeup onto t...
The efficient reconstruction and artifact-free visualization of surfaces from measured real-world da...
While image texture is effective for use in pattern-recognition and image-analysis algorithms, textu...
© 2014 by Taylor & Francis Group, LLC. Monotonicity preserving interpolation and approximation have ...
This article presents uniform B-spline interpolation, completely contained on the graphics processin...
Abstract. This article presents uniform B-spline interpolation, completely con-tained on the graphic...
International audienceInterpolation is a vital piece of many image processing pipelines. In this doc...
Achieving accurate interpolation is an important requirement for many signal-processing applications...
In this article we discuss the accuracy issues that arise, when implementing cubic B-spline interpol...
B-Splines are a useful tool in signal processing, and are widely used in the analysis of two and thr...
In image/video processing software and hardware products, low complexity interpolation algorithms, s...
In this paper, we propose a fragment-based evaluation method for non-uniform B-spline surfaces using...
We develop an approach for hardware-accelerated, high-quality rendering of volume data using trivari...
Many GPU based applications in 3D geometric modeling system have been proposed along with the augmen...
This master's thesis deals with acceleration of pixel interpolation methods using the GPU and NVIDIA...
environment mapping; Mini model consisting of 629 trimmed surfaces; with shadow maps; closeup onto t...
The efficient reconstruction and artifact-free visualization of surfaces from measured real-world da...
While image texture is effective for use in pattern-recognition and image-analysis algorithms, textu...
© 2014 by Taylor & Francis Group, LLC. Monotonicity preserving interpolation and approximation have ...