In image/video processing software and hardware products, low complexity interpolation algorithms, such as cubic and splines methods, are commonly used. However, these methods tend to blur textures and produce jaggy effect compared with other adaptive methods such as NEDI, SAI. Tanner graph based image interpolation algorithm has better effect in dealing with edge and texture, but with high computation complexity. Thanks to the high performance parallel processing capability of today's GPU, use of complex algorithms for real time application is becoming possible. In this paper, we present a fast algorithm for tanner graph based image interpolation and it's implementation on GPU. In our algorithm, the image model training process o...
International audienceThinning algorithms have been widely applied in many applications such as comp...
Modern GPUs have evolved to the point where they now offer a generality of programming that rivals C...
In some sense, computer graphics and computer vision are inverses of one another. Special purpose co...
This master's thesis deals with acceleration of pixel interpolation methods using the GPU and NVIDIA...
This article presents uniform B-spline interpolation, completely contained on the graphics processin...
Abstract. This article presents uniform B-spline interpolation, completely con-tained on the graphic...
This paper interprets image interpolation as a decoding problem on tanner graph and proposes a pract...
In this paper, an adaptive interpolation algorithm is presented based on the Newton Polynomial to im...
Although graph cuts (GC) is popularly used in many computer vision problems, slow execution time due...
Computationally scalable image interpolation algorithm is always desirable for software and hardware...
In order to scale video image real-timely, a GPU-aided parallel interpolation algorithm was proposed...
This paper presents an algorithm to generate an interpolated view between two camera viewpoints in a...
Motion estimation and compensation is the key to high quality video coding. Block matching motion es...
We first present two GPU implementations of the standard Inverse Distance Weighting (IDW) interpolat...
This paper focuses on designing and implementing parallel adaptive inverse distance weighting (AIDW)...
International audienceThinning algorithms have been widely applied in many applications such as comp...
Modern GPUs have evolved to the point where they now offer a generality of programming that rivals C...
In some sense, computer graphics and computer vision are inverses of one another. Special purpose co...
This master's thesis deals with acceleration of pixel interpolation methods using the GPU and NVIDIA...
This article presents uniform B-spline interpolation, completely contained on the graphics processin...
Abstract. This article presents uniform B-spline interpolation, completely con-tained on the graphic...
This paper interprets image interpolation as a decoding problem on tanner graph and proposes a pract...
In this paper, an adaptive interpolation algorithm is presented based on the Newton Polynomial to im...
Although graph cuts (GC) is popularly used in many computer vision problems, slow execution time due...
Computationally scalable image interpolation algorithm is always desirable for software and hardware...
In order to scale video image real-timely, a GPU-aided parallel interpolation algorithm was proposed...
This paper presents an algorithm to generate an interpolated view between two camera viewpoints in a...
Motion estimation and compensation is the key to high quality video coding. Block matching motion es...
We first present two GPU implementations of the standard Inverse Distance Weighting (IDW) interpolat...
This paper focuses on designing and implementing parallel adaptive inverse distance weighting (AIDW)...
International audienceThinning algorithms have been widely applied in many applications such as comp...
Modern GPUs have evolved to the point where they now offer a generality of programming that rivals C...
In some sense, computer graphics and computer vision are inverses of one another. Special purpose co...