In this thesis we evaluate the use of Wii, Kinect and Move for use in physical rehabilitation. The goal of this thesis is to evaluate the feasibility of these low-cost commercially available motion-sensing devices for rehabilitation and to explore what strengths, weaknesses and challenges exist in that use. This is guided by two perspectives, the technical feasibility and the feasibility as viewed by physical therapists, on this basis we construct some high level guidelines for the implementation of games for physical rehabilitation.This thesis uses the interpretive approach and qualitative methods, this is instantiated with the use of Research Through Design. Some qualitative methods applied were a focus group, interviews, questionnaire an...
There is a large global need for rehabilitation, and not enough sufficient methods of delivering it....
In recent years, virtual reality (VR) became more and more important in rehabilitation of upper extr...
With the advent of computer games involving the movement of the player's whole body or body parts, a...
In this thesis we evaluate the use of Wii, Kinect and Move for use in physical rehabilitation. The g...
This thesis studies the use of off-the-shelf motion sensing technology in physical therapy rehabilit...
Lack of motivation has been highlighted as a major cause of adverse patients outcomes during the reh...
This article presents a serious game framework developed using Unity 3D game engine and Kinect V2 se...
This paper presents a wearable motion capture (MoCap)-based serious game (SG) for physical rehabilit...
This paper presents a wearable motion capture (MoCap)-based serious game (SG) for physical rehabilit...
As technological innovation is fused into the rehabilitation process, it gives conventional therapy ...
In this work, the design and implementation of a "wiimote " based game system for rehabili...
All over the world there are millions of people who are living with long-term motor impairments caus...
Rehabilitation device is an essential tool in the process of rehabilitation therapy. Some therapists...
Physical rehabilitation refers to the recovery of human capacity for the autonomous performance of d...
I wish to express a thank you to my supervisor, Professor Dag Svanæs, for his insightful guidance, o...
There is a large global need for rehabilitation, and not enough sufficient methods of delivering it....
In recent years, virtual reality (VR) became more and more important in rehabilitation of upper extr...
With the advent of computer games involving the movement of the player's whole body or body parts, a...
In this thesis we evaluate the use of Wii, Kinect and Move for use in physical rehabilitation. The g...
This thesis studies the use of off-the-shelf motion sensing technology in physical therapy rehabilit...
Lack of motivation has been highlighted as a major cause of adverse patients outcomes during the reh...
This article presents a serious game framework developed using Unity 3D game engine and Kinect V2 se...
This paper presents a wearable motion capture (MoCap)-based serious game (SG) for physical rehabilit...
This paper presents a wearable motion capture (MoCap)-based serious game (SG) for physical rehabilit...
As technological innovation is fused into the rehabilitation process, it gives conventional therapy ...
In this work, the design and implementation of a "wiimote " based game system for rehabili...
All over the world there are millions of people who are living with long-term motor impairments caus...
Rehabilitation device is an essential tool in the process of rehabilitation therapy. Some therapists...
Physical rehabilitation refers to the recovery of human capacity for the autonomous performance of d...
I wish to express a thank you to my supervisor, Professor Dag Svanæs, for his insightful guidance, o...
There is a large global need for rehabilitation, and not enough sufficient methods of delivering it....
In recent years, virtual reality (VR) became more and more important in rehabilitation of upper extr...
With the advent of computer games involving the movement of the player's whole body or body parts, a...