This thesis conceptualises, investigates, and reflects on the moving image design space in Human-Computer Interaction (HCI). Motivated by the increasing number of videos, films, and animations produced in the field, the thesis recognizes moving image making as a designerly way of inquiry across research and practice, and argues for the importance of moving image as a research topic in interaction design. The first contribution of this thesis is the conceptualization of the moving image design space. The growing body of moving images, varying in forms and purposes, can be held together to establish a foundation of knowledge that informs and generates new research and practice. We identify four collections of existing works and their differe...
This dissertation grounds the relationship between visual rhetoric in professional and technical com...
After a decade of movement-based interaction in human–computer interaction, designing for the moving...
Abstract: After the Second World War, Technology Art has been tried to involve multimedia or environ...
The world is inherently meaningful for us, i.e. we perceive the world in terms of what we can do wit...
This book, written from the perspective of a designer and educator, brings to the attention of media...
This book, written from the perspective of a designer and educator, brings to the attention of media...
University of Technology, Sydney. Faculty of Engineering and Information Technology.This thesis deve...
This project analyzed how the psychological feeling of motion can be performed on a non-moving graph...
This paper discusses several kinds of the cognitive seeing and moving actions for designers in tradi...
Movement-based design is reaching critical mass in HCI, and we can start to identify strategies, sim...
In the future, an increasing number of devices will be utilized in concert to support human activiti...
Designers today have access to full-body movement data to explore the rich, interpersonal, non-verba...
After a decade of movement-based interaction in human–computer interaction, designing for the moving...
The development of interactive technology is often based on the assumption of need to reduce the phy...
This thesis aims at identifying and exploring properties and design aspects of human movement when u...
This dissertation grounds the relationship between visual rhetoric in professional and technical com...
After a decade of movement-based interaction in human–computer interaction, designing for the moving...
Abstract: After the Second World War, Technology Art has been tried to involve multimedia or environ...
The world is inherently meaningful for us, i.e. we perceive the world in terms of what we can do wit...
This book, written from the perspective of a designer and educator, brings to the attention of media...
This book, written from the perspective of a designer and educator, brings to the attention of media...
University of Technology, Sydney. Faculty of Engineering and Information Technology.This thesis deve...
This project analyzed how the psychological feeling of motion can be performed on a non-moving graph...
This paper discusses several kinds of the cognitive seeing and moving actions for designers in tradi...
Movement-based design is reaching critical mass in HCI, and we can start to identify strategies, sim...
In the future, an increasing number of devices will be utilized in concert to support human activiti...
Designers today have access to full-body movement data to explore the rich, interpersonal, non-verba...
After a decade of movement-based interaction in human–computer interaction, designing for the moving...
The development of interactive technology is often based on the assumption of need to reduce the phy...
This thesis aims at identifying and exploring properties and design aspects of human movement when u...
This dissertation grounds the relationship between visual rhetoric in professional and technical com...
After a decade of movement-based interaction in human–computer interaction, designing for the moving...
Abstract: After the Second World War, Technology Art has been tried to involve multimedia or environ...