This thesis conceptualises, investigates, and reflects on the moving image design space in Human-Computer Interaction (HCI). Motivated by the increasing number of videos, films, and animations produced in the field, the thesis recognizes moving image making as a designerly way of inquiry across research and practice, and argues for the importance of moving image as a research topic in interaction design. The first contribution of this thesis is the conceptualization of the moving image design space. The growing body of moving images, varying in forms and purposes, can be held together to establish a foundation of knowledge that informs and generates new research and practice. We identify four collections of existing works and their differe...
This project analyzed how the psychological feeling of motion can be performed on a non-moving graph...
This paper discusses several kinds of the cognitive seeing and moving actions for designers in tradi...
Movement-based design is reaching critical mass in HCI, and we can start to identify strategies, sim...
The world is inherently meaningful for us, i.e. we perceive the world in terms of what we can do wit...
The world is inherently meaningful for us, i.e. we perceive the world in terms of what we can do wit...
The world is inherently meaningful for us, i.e. we perceive the world in terms of what we can do wit...
The world is inherently meaningful for us, i.e. we perceive the world in terms of what we can do wit...
The world is inherently meaningful for us, i.e. we perceive the world in terms of what we can do wit...
The world is inherently meaningful for us, i.e. we perceive the world in terms of what we can do wit...
The world is inherently meaningful for us, i.e. we perceive the world in terms of what we can do wit...
This book, written from the perspective of a designer and educator, brings to the attention of media...
This book, written from the perspective of a designer and educator, brings to the attention of media...
University of Technology, Sydney. Faculty of Engineering and Information Technology.This thesis deve...
This book, written from the perspective of a designer and educator, brings to the attention of media...
This book, written from the perspective of a designer and educator, brings to the attention of media...
This project analyzed how the psychological feeling of motion can be performed on a non-moving graph...
This paper discusses several kinds of the cognitive seeing and moving actions for designers in tradi...
Movement-based design is reaching critical mass in HCI, and we can start to identify strategies, sim...
The world is inherently meaningful for us, i.e. we perceive the world in terms of what we can do wit...
The world is inherently meaningful for us, i.e. we perceive the world in terms of what we can do wit...
The world is inherently meaningful for us, i.e. we perceive the world in terms of what we can do wit...
The world is inherently meaningful for us, i.e. we perceive the world in terms of what we can do wit...
The world is inherently meaningful for us, i.e. we perceive the world in terms of what we can do wit...
The world is inherently meaningful for us, i.e. we perceive the world in terms of what we can do wit...
The world is inherently meaningful for us, i.e. we perceive the world in terms of what we can do wit...
This book, written from the perspective of a designer and educator, brings to the attention of media...
This book, written from the perspective of a designer and educator, brings to the attention of media...
University of Technology, Sydney. Faculty of Engineering and Information Technology.This thesis deve...
This book, written from the perspective of a designer and educator, brings to the attention of media...
This book, written from the perspective of a designer and educator, brings to the attention of media...
This project analyzed how the psychological feeling of motion can be performed on a non-moving graph...
This paper discusses several kinds of the cognitive seeing and moving actions for designers in tradi...
Movement-based design is reaching critical mass in HCI, and we can start to identify strategies, sim...