After a decade of movement-based interaction in human–computer interaction, designing for the moving body still remains a challenge. Research in this field requires methods to help access, articulate, and harness embodied experiences in ways that can inform the design process. To address this challenge, this article appropriates bodystorming, an embodied ideation method for movement-based interaction design. The proposed method allows for early consideration of the physical, collocated, and social aspects of a designed activity as illustrated with two explorative workshops in different application domains: interactive body games and interactive performances. Using a qualitative methods approach, we used video material from the workshops, fe...
The development of interactive technology is often based on the assumption of need to reduce the phy...
This thesis investigates the experience of bodily movement as the basis of social interaction. The d...
University of Technology, Sydney. Faculty of Engineering and Information Technology.This thesis deve...
After a decade of movement-based interaction in human–computer interaction, designing for the moving...
After a decade of movement-based interaction in human–computer interaction, designing for the moving...
After a decade of movement-based interaction in human–computer interaction, designing for the moving...
This thesis aims at identifying and exploring properties and design aspects of human movement when u...
Movement-based interactive systems for play came into the spotlight over a decade ago, and were met ...
Movement-based interactive systems for play came into the spotlight over a decade ago, and were met ...
Designers today have access to full-body movement data to explore the rich, interpersonal, non-verba...
-Designers today have access to full-body movement data to explore the rich, interpersonal, non-verb...
The development of interactive technology is often based on the assumption of need to reduce the phy...
This thesis investigates the experience of bodily movement as the basis of social interaction. The d...
This thesis investigates the experience of bodily movement as the basis of social interaction. The d...
The development of interactive technology is often based on the assumption of need to reduce the phy...
The development of interactive technology is often based on the assumption of need to reduce the phy...
This thesis investigates the experience of bodily movement as the basis of social interaction. The d...
University of Technology, Sydney. Faculty of Engineering and Information Technology.This thesis deve...
After a decade of movement-based interaction in human–computer interaction, designing for the moving...
After a decade of movement-based interaction in human–computer interaction, designing for the moving...
After a decade of movement-based interaction in human–computer interaction, designing for the moving...
This thesis aims at identifying and exploring properties and design aspects of human movement when u...
Movement-based interactive systems for play came into the spotlight over a decade ago, and were met ...
Movement-based interactive systems for play came into the spotlight over a decade ago, and were met ...
Designers today have access to full-body movement data to explore the rich, interpersonal, non-verba...
-Designers today have access to full-body movement data to explore the rich, interpersonal, non-verb...
The development of interactive technology is often based on the assumption of need to reduce the phy...
This thesis investigates the experience of bodily movement as the basis of social interaction. The d...
This thesis investigates the experience of bodily movement as the basis of social interaction. The d...
The development of interactive technology is often based on the assumption of need to reduce the phy...
The development of interactive technology is often based on the assumption of need to reduce the phy...
This thesis investigates the experience of bodily movement as the basis of social interaction. The d...
University of Technology, Sydney. Faculty of Engineering and Information Technology.This thesis deve...