We present a novel approach to voxelization, based on intersecting the input primitives against intersection tar-gets in the voxel grid. Instead of relying on geometric proximity measures, our approach is topological in nature, i.e., it builds on the connectivity and separability properties of the input and the intersection targets. We discuss voxelization of curves and surfaces in both 2D and 3D, and derive intersection targets that produce voxeliza-tions with various connectivity, separability and thinness properties. The simplicity of our method allows for easy proofs of these properties. Our approach is directly applicable to curved primitives, and it is independent of input tessellation. 1
This thesis investigates the differences between results obtained by applying two- dimensional opera...
This paper introduces a method for accurately computing the visible con-tours of a smooth 3D surface...
Voxel-based data structures, algorithms, frameworks, and interfaces have been used in computer graph...
Voxel representations have been used for years in scientific computation and medical imaging. The ma...
Voxel representations have been used for years in scientific computation and medical imaging. The ma...
Two new versions of the Euler-Poincaré formula are proposed considering two new defined cuboids: the...
AbstractTwo new versions of the Euler-Poincaré formula are proposed considering two new defined cubo...
We develop a voxel-based approach to volume modeling, in which the 3D object is represented as a set...
AbstractWe first propose for digital surfaces an analog to the notion of strong homotopy existing in...
The distance function induced by a surface in R^n is known to carry a great deal of topological info...
An efficient algorithm for the voxelization of solid objects represented by bound-ary surfaces of ar...
Generating surfaces from spatial curves with topology constraints is a fundamental task in computer ...
Graphics and visualization pipelines often make use of highly parallelized algorithms which transfor...
In surface reconstruction from slice samples (typical in medical imaging, coordinate measurement mac...
Digitization is not as easy as it looks. If one digitizes a 3D object even with a dense sampling gri...
This thesis investigates the differences between results obtained by applying two- dimensional opera...
This paper introduces a method for accurately computing the visible con-tours of a smooth 3D surface...
Voxel-based data structures, algorithms, frameworks, and interfaces have been used in computer graph...
Voxel representations have been used for years in scientific computation and medical imaging. The ma...
Voxel representations have been used for years in scientific computation and medical imaging. The ma...
Two new versions of the Euler-Poincaré formula are proposed considering two new defined cuboids: the...
AbstractTwo new versions of the Euler-Poincaré formula are proposed considering two new defined cubo...
We develop a voxel-based approach to volume modeling, in which the 3D object is represented as a set...
AbstractWe first propose for digital surfaces an analog to the notion of strong homotopy existing in...
The distance function induced by a surface in R^n is known to carry a great deal of topological info...
An efficient algorithm for the voxelization of solid objects represented by bound-ary surfaces of ar...
Generating surfaces from spatial curves with topology constraints is a fundamental task in computer ...
Graphics and visualization pipelines often make use of highly parallelized algorithms which transfor...
In surface reconstruction from slice samples (typical in medical imaging, coordinate measurement mac...
Digitization is not as easy as it looks. If one digitizes a 3D object even with a dense sampling gri...
This thesis investigates the differences between results obtained by applying two- dimensional opera...
This paper introduces a method for accurately computing the visible con-tours of a smooth 3D surface...
Voxel-based data structures, algorithms, frameworks, and interfaces have been used in computer graph...